Cool art, im not clear on what im supposed to do, but maybe thats my fault.
Play game
CardSlam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #142 | 2.006 | 2.167 |
| Innovation | #145 | 1.543 | 1.667 |
| Effort | #149 | 1.697 | 1.833 |
| Idea Execution | #151 | 1.234 | 1.333 |
| Fun Factor | #156 | 1.080 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I liked the slightly strange graphics, I didn't understand the connection with the theme. But if you click quickly it stays fast, it satisfies the frustration of not being able to win 🙂 It's solid.
Im assuming this game is based on manotazo (which I think is called Slap it! in English?) Regardless, I think while the game could be a great idea, the programming isn't making the game possible, as slamming your paw when the number of the card matches the number on the left only resets the counter but NOT the cards. It also doesn't give the cards to the 'other player', as manotazo's rules state, which I assume is what's meant to happen? Anyways, cute art!
no clue what the actual game is, I just re-created a singlepayer version of a game that I played with cousins and relative last new year :P
thanks for the compliment on the art! I was gonna make it look polished but realized, that's gonna take a while, so I decided on cute sloppy design :))
no clue how to make multiplayer 🤔
I played through the game, but am not sure what the main goal is. When I clicked on the cards when they matched, nothing happened after the paw came out. When I clicked on them and they didn't match, the cards went back in my pile. Having a clear goal would help this game a lot.

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