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Verdalis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Effort | #45 | 3.703 | 4.000 |
| Fun Factor | #58 | 2.932 | 3.167 |
| Idea Execution | #65 | 3.240 | 3.500 |
| Creativity | #95 | 2.777 | 3.000 |
| Innovation | #97 | 2.315 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Not made for azerty keyboards
It was inspired by Celeste, but the controller option hasn't been added yet, lol.
Looks really good. Please inform when the game is updated.
I really like what you've got going on here. The artwork is so interesting, and the use of the directional dash for the puzzles isn't one I see often in platformers. I wish there was an explanation of the controls in the game itself, and that the dash didn't stop working after three clicks, but the concept for this platformer is solid.
Thanks for the feedback. What I wanted to do if I had more time was to put the controls inside the game; that capybara at the beginning of the game was supposed to teach you things.
Good Celeste-like game. I loved the level design and physics.
Se a capivara falasse, aí seria 10/10 haushaush
Thanks
nice first game well done
Thanks
the menu is super cool I really liked it! The SFX is nice aswell and the music is okay not really a fan of it, the chef character is nice also! As a simple platformer it works, remind me of those rage games that try and kill you in the style you went for. I got stuck on the 3rd level I understand Im suppose to ride the beams but it didn't seem to work, but I could be missing something. Overall pretty decent but could use some work, good job!
Thanks for the feedback, I'm working on updates because I rushed the game so it's still raw and unrefined.
I like the art style a lot (especially the way the sprite flips around like it's paper thin) but I found the controls difficult to understand and use. The music is very calming though!
Thanks for the feedback, we focused on a soundtrack better suited to the different scenarios and the controls were based on Celeste and Mario 64, but I confess I found it difficult too during the game. lol
neat little game. just a heads-up, if this wasn't an intentional choice: touching the borders of the map instantly kills you, I died like that a couple times while trying to walk through the door to finish the level :(
Thank you for the feedback, we will correct it.