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A jam submission

Master's Day Off [Pizza Jam 2026]View game page

Submitted by PartyNotFound, HarukiNoVirus, Tremotino — 1 day, 6 hours before the deadline
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Master's Day Off [Pizza Jam 2026]'s itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics (Art or music)#123.8183.818
Overall#183.3863.386
Your personal opinion#203.1363.136
Use of chosen theme#243.5913.591
Innovation#293.0003.000

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme its based on
Success Probability 0% and Wake Up You Elemental HERO!

Any pre-made / AI assets used (if applicable)
no ai asset, only SFX pre-made.

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Comments

Host(+1)

Making a series of mini-games for a jam is so ambitious!Looks so polished considering how many different mechanics and visuals you managed to make. definitely felt the chaos of being a little manic igor running around 😅 hope you enjoyed the jam!

Developer

We’re happy about your kind words, and we hope you enjoyed it! We definitely had a lot of fun taking part in the jam!!

Submitted(+1)

Great work getting this all together for the jam! The mini games were each fun and simple, but made more intense thanks to the timer. I wasn't able to make master happy (best score was 75%), so definitely in the 0% success probability :(.

Developer

Glad you enjoyed it! And thanks for leaving your score, you were close though!

Submitted(+1)

This game has a really great atmosphere and art style. I really enjoyed how there was a storyline and lore to the game - that added stakes to the random tasks I was completing. Everything was really intuitive to understand as well - I skimmed over the tutorial and found everything very easy to pick up. Great work! :)

Developer

Thank you so much for your kind words! We really appreciate it! glad you liked it!

Submitted(+1)

I really liked the visual style, It reminds me of the older interactive education games I played as a kid. The mini games were solid and well done for a jam's time and I liked all of the audio cues and effects for everything.

Developer

Thank you so much for the kind words! If I may ask, do you remember which game it was? It would be really nice to discover some older games to take stylistic inspiration from for future projects we might work on.

Aside from that, thanks again, we  really appreciate it!

Developer (1 edit)

I'm late! But for anyone coming here next: write down your score! It would be fun to make a quick silly leaderboard. 

My score was: 150% !!!

Submitted(+1)

I love everything about this, from the graphics to the SFX to the indescribable feeling of anxiety I had watching those timers count down. I have not yet succeeded in not making master angry, but I yet might.

Developer

Thank you for your kind words! I’m really glad you enjoyed it! And yes, you’ll be able to save the monster and make the master happy… good luck! 

Submitted(+1)

The moment-to-moment gameplay is fun, the controls are intuitive, and the presentation really helps set the silly/spooky tone! My only critique is that the bar for success is very high, and some of the minigames (like the one with the vials) don't even seem worth it for the amount of progress they grant. Of course, I know it's difficult to balance properly under the time constraints for a game jam, and I still had a lot of fun!

Developer

Hi! Thank you so much for your kind words, I really appreciate them!

Regarding the balance, I agree that some minigames aren’t as worthwhile as others. However, that’s also part of the game’s design: the difficulty gradually decreases the more you play, as you improve over multiple runs and eventually reach 100% completion, or even beyond!

For example, after spending days developing the game, I can reach around 150%–200%, even using the less “worthwhile” minigames. That said, ideally there shouldn’t be any minigames that feel not worth it, so your feedback is absolutely valid.

Thanks again for the critique, it’s genuinely appreciated! And thank you once more for your kind words, I’m really glad you enjoyed the game!

Submitted(+1)

Master should be very mad

Developer

Submitted(+1)

I liked the models! I think it has a fun look! One note I'd give is with the cutting and maggot games, it was a little hard to tell that my cursor was the important collision object, rather that the hammer or scissors.

Developer

Oh! Yes, I should have made it clearer! I thought I'd done it with the scissors, making it slightly transparent! We'll keep that in mind for future things! Thank you so much for your kind words!

Submitted(+1)

very fun, a good minigame chaos! I felt like the clumsy helper for sure. i really like how the music gives it a vibe. it's a nice tune.

felt like it could be a game from a nickelodeon cartoon show. :D

Developer

AHAHAH thank you for the kind words!!

Submitted(+1)

I love it! It’s fun and original, and I really enjoyed the music. The character and the room have such a cool vibe. Congratulations great job, I liked it a lot!

Developer

Thank you so much for your kind words! We really appreciate it!!

Submitted(+1)

The artistic nerve really shines with this one haha. I feel like many people don't even think this can be done in such a short time. The minigames are a classic and well implemented with the theme. Great job guys!

Developer

Thank you for your kind words! We really appreciate it!

Submitted(+1)

Struggled at first to understand what the controls did and how to play but overall, great game! :D

Had a lot of fun failing a million times before finally making the master happy, so I'd say "Success Probability 0%" is exactly on the mark! x) Although I don't understand why the need for the second theme since I couldn't figure out where and how it's being used... :/

Also I was NOT prepared for the majestic greatness of that theme song!! Brilliant! xD

Developer

Glad you had fun! I'm also happy that you played until you won at least once!

For the second theme it is more my interpretation than of the whole team, because the elemental could be the monster and the hero in question the goblin, but that is my interpretation.

And yes, the song is phenomenal!

Submitted(+1)

Music was peak. Great job implementing so many minigames on such a short time scale! I was wondering how you are supposed to do the game w/ the worms coming out of the guy's head? I click them but I feel like they aren't going away or that the time is ending too soon.

Developer

It would be “Hit the mole”! The hitbox is a square but maybe it's too small. 

The point is to try to crush more as quickly as possible without accidentally hitting the brain, otherwise you lose the points accumulated with the current mini-game.

Thanks for playing! ✨✨

Submitted(+1)

Upbeat, charming game with a fun variety of mini games. The 3D models look good, the color palette is really nice to look at, and the SFX were pleasant too. This was fun to play, and the gameplay was smooth.

Developer(+1)

Thank you!! We really appreciate it!!

Submitted(+1)

i Liked the grafics und the minigames. I tried to keep a cool head amidst the chaos.

Developer

thank yoou!!