Some Minor-Fixes!
https://partynotfound.itch.io/hostharvest/devlog/1692851/minor-fixes

PartyNotFound
Creator of
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This was such a lovely experience! Everything feels so full of life, from the expressive characters to the beautifully detailed backgrounds. I especially loved the cozy color palette and the overall art direction, it gives the game such a warm and charming identity.
The writing was really fun to go through as well, and the music fits the whole experience perfectly. You can really tell how much care went into all the little details.
I really hope you guys get the chance to finish the game and make Chapter 2, because I’d absolutely love to see where the story goes next!
Amazing work everyone!!
I absolutely love the visuals in this game. Seriously, you have no idea how much! The fact that you managed to create this kind of artwork in just one month is honestly insane, in my opinion.
I also found the game really cohesive overall. The music fits it really well too, and the whole experience is just really charming.
Amazing work, seriously!
I absolutely loved this. The whole game has such a strong atmosphere that I felt completely immersed from beginning to end. The art direction is incredible, especially the character designs. Every character has so much personality.
The music, visuals, pacing, and writing all work together incredibly well.
Overall, this was an amazing experience. I absolutely loved it, and I’m definitely going back to see all the different endings. Nice work! Keep going!
Hi! Thank you so much for the kind words! We’re really glad you enjoyed it!
And yes, I really wanted to avoid having the game hold your hand too much. I preferred adding some clues so you wouldn’t be completely left on your own.
As for the saves, like I mentioned in another comment, I didn’t add a save system because it’s such a short experience. However, I should definitely add a button to skip the tutorial, or at least the whole introduction.
And as for the rest: there are some more "evil deceiving candies"! It’s actually pretty strange that you didn’t run into any of them. Looks like I’ll have to check my array and look through that part of the code too!
Thanks so much for letting us know!
- Tremotino
Since it’s a very short experience, I didn’t really think about adding a save system. I also didn’t think about implementing a way for the game to recognize that you’ve already completed the tutorial, or simply adding a skip button.
Over the next few days, along with some other things I need to fix, I’ll definitely implement this as well!
Thanks so much for the feedback, and we’re really glad you enjoyed it!
- Tremotino
I only have one criticism! The fact that you can always keep the ball with you makes you practically invincible! I’ve played it a couple of times: once following the normal flow of the game and the other time speedrunning by holding down the left button.
Otherwise, it’s a really nice idea! the mechanics themselves, the fact that you can use the ball for attacking, anchoring, and defending.
- Tremotino
The song is amazing. That aside! The game is really fun!
One criticism I have is that the tutorial screen is a bit confusing, but that’s only because it’s an overlay on top of the game without a background. Other than that, though, it’s really fun, and the difficulty builds gradually with constant waves of enemies. It’s pretty fun at a certain point to have a bunch of cannons you can place anywhere and watch everything blow up.
Nice! At first I was a bit confused, but then I just went with the flow. I like the terminal concept but maybe I would have made it feel even more like a terminal, but the UI is actually pretty cool as is.
Other than that, it’s really nice. Maybe the text scrolls a little too fast? But aside from that, great job! it’s really nice.
- Tremotino
Really cute! I think I have bugged it right away by accidentally spamming the space bar, which messed everything up a bit buuut maybe that’s actually part of the game?
Anyway, I kept playing and had a lot of fun! It’s a really fun little game, and I love the switch between 2D and 3D. If developed well, it could be a really fun game to play either in a loop or as a series of levels!!
- Tremotino
I started the game expecting one thing, but instead found myself playing a fresh, extremely chaotic, and dynamic game where the theme is really well executed... In fact, my chances of winning were actually zero.
I admit I didn't immediately understand how to play; I was thrown right into the chaos, and that's just fine.
- Tremotino
Visually, it's really cute! I also love the game's theme, the whole concept of Buddhism and karma, mixed with various GameJam themes! My only criticism is that the rain mechanic was really harsh! If even just a few pixels of the “guy” got wet, you'd lose points! Other than that, it's really cute, and the mini-games are really fun too.


