Some really cool concepts in this game. Grabbing weapons from foes was fun, and so was using the grapple to get around. The spritework was very cute, and the way they were used in the 3D level was very neat. The level is pretty rough around the edges. The room you spawn in is really deadly, and once you get out, the path forwards isn't very clear. A kill plane for when you fall off the level would help a lot too