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Civilizating's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1 | 4.017 | 4.400 |
| Overall | #2 | 4.017 | 4.400 |
| Concept | #2 | 3.834 | 4.200 |
| Gameplay | #3 | 2.921 | 3.200 |
| Creativity | #5 | 3.834 | 4.200 |
| Use of Theme | #5 | 3.651 | 4.000 |
| Visuals | #7 | 3.104 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Tools used
Unity,FLstudio,Audacity,Affinity,VisualCode.
How it fits the themes
Civilizating follows the theme by starting the player on a barren planet where no life exists. Your mission is to build it yourself a full civilization
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Comments
Cool idea ! The ending is a very fun addition especially for this kind of game. I am gonna allow myself to be a bit critical since I think the concept is very interesting. I feel like it could have been implementing in a way that would have asked the player to make strategic balancing decisions. Whereas it just felt like just going back and forth between the two mode without much reflexion put into it. But maybe its just me searching to implement depth in a simple clicker that does not need it.
A great and very unique game! With a funny ending, too!
The ending got me 🤣
the final... unexpected