This was the first game I played for this jam, before the rating opened up.
I really think this is such a cool idea, of swapping layers mid-jump. The mechanic reminded me of the Mario Bros. ON/OFF switches that swap blocks from red to blue.
When I got the the hell portion, I kept struggling to survive. Turns out you can just hug the left corner lol!
Fun and simple. Fantastic work!
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TOWN JUMPER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #76 | 3.767 | 3.767 |
| Creativity | #113 | 3.744 | 3.744 |
| Fun | #163 | 3.209 | 3.209 |
| Overall | #164 | 3.414 | 3.414 |
| Appeal | #207 | 3.023 | 3.023 |
| Silliness | #216 | 3.326 | 3.326 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you interpret the theme?
Going to town means jumping to another dimension to progress through the game (and the town is bad)
Comments
Fun to play... Control with ASDW would have been great..
never imagined that demons look like sprites from godot tutorial
The 'Hell' was a plot twist. Won it by standing on one platform hahaha
It would have been nice if the last part was more playable, its a bit based on randomness rn, but nice overall! (Nice doom OST, peak)
super hard especially when you have a 60% keyboard and no arrow keys haha. concept was fun though def could be a rage game
it's an interesting game! but I would like to see the outline of another dimension
For a first game, this is great - nice controls and lovely sound effects. Quite unforgiving / difficult though.
Fun idea and gameplay, art is very nice too, and the twist! I found the hell section a bit too punishing, and hoped that the roll would have been used more, but still a great game!


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