Sorry everyone: I didn't multiply the SPEED variable with delta time so the velocity is tied to the frame rate so it is VERY difficult to play this D:
I forgor
MisterPineTree
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This is a GREAT idea that I think a lot of gamers had in the back of their minds but you managed to effectively realize it magnificently!! I really love the relationship that grows between the player and the Boss and the fact that you put multiple endings is absolutely praise worthy. Keep up the great work, really! ^^
PS: The pixel art in this is SO GODDAMN BEAUTYFULL. Chef's kiss.
Man I am SO sad that you didn't manage to submit this project in time: it is literally one of my favorites I've seen so far. Everything from the pixel art to the ambience, to the music to the design, I loved everything! It reminded me alot of hollow knight but underwater and with a rocket xD
Maybe the final boss was a bit tedious: I would have given him less health but this is really my only complaint.
Loved it very very much, for me, personally, it is the winner of the jam :3
Just a quick Note: Sadly I noticed too late that the last level is not how it should be: FAFFO should have fallen slowly in a dark and tense "cave-like" level before reaching Berna, and also after the dialogue with her, the outro fails to load :(
I am very sorry about that but I was really late for the submission and so these errors are born... I will fix all these issues when the jam will be over though!
EDIT: Executable reuploaded after the ending of the Pixel Game Jam with the fixed version of the game.

