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Zata's Ascent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| People's Choice | #16 | 2.001 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Full Names of Members
Jack L'Estrange, Phoebe Hudson-Doyle
Team Name
The Game Estate Agents
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Comments
I liked the unique mechanics this game has to offer (gliding). Definitely an interesting spin on the platformer genre. The go free flying part was interesting. Maybe some sort of story could have been adapted to make it more connected.
Not sure why yellow blocks kill you, maybe needs to have some more instructions?
The game was too short, the enemy collisions were buggy, the glide was at a bit of a weird angle, and the random gameplay change on level 3 was a little strange, however, the art style is great, and I had fun.
An interesting game, however I couldn't get pass the second level because I couldn't glide, run to the right and jump at the same time
Cool game, especially the art and music, but the collisions and movement were a bit janky. Also wish it was a bit longer with some more development in gameplay, but still nice!
Cool game, I liked the mechanics and the concept of this game a lot, the one main flaw however would be the collision on the enemies. Additionally I feel as if the character was a bit too heavy when gliding or jumping so that may also be a change you would want to make. I liked the game a lot though!
small but very good! loved the animations, especially the death screen! Found the slimes a bit buggy, as I got stuck inside them a few times when jumping on their heads or landing inside and being killed, but otherwise great!
yeah collisions weren't on my side
fair enough lol
I don't think any Godot games work for me, not responding.
Nice gliding mechanic. Jump felt a bit weighty, could have been nice for it to be floatier.
small yet nice, could be better starting in 16/9 format
having an option to change the resolution is really cool, and I wish I knew how to implement this into my game. the music seems to be balancd strangely, and having settings without a volume option is a bit annoying. the movement feels a little clunky, but the gliding mechanic is an interesting concept. would love to see this game fleshed out.