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Cody in a Rush!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #79 | 3.923 | 3.923 |
| Appeal | #89 | 3.654 | 3.654 |
| Theme | #134 | 3.462 | 3.462 |
| Overall | #145 | 3.485 | 3.485 |
| Fun | #153 | 3.231 | 3.231 |
| Silliness | #229 | 3.154 | 3.154 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you interpret the theme?
I took the theme "go to town" as literally as possible. Cody is just trying to commute into the city, but the traffic is an absolute nightmare. Instead of waiting, he decides to literally go to town on his commute by parkouring across the roofs of moving vehicles.
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Comments
so harddd, i like this game
Glad you had a great time :D.
cant quite figure out the landing, great game idea!!
Thank for the feedback, mate.
This is really polished and have lot of variation for being made in just two days! Nice game :)
Thank a lot mate, can't help but I was polishing it more xD.
Really loved the art, and the use of the theme here. The different type of platform create variety and make the game fun. But i hate the jump i wish it was a bit forgiving.
After a lot of difficulty feedback, I can't help but polishing so as result I even be able to reach back to jam page now. I hope it is a bit more forgiving and thank for your time, mate.
I reaaally love the visuals and the fact that every platform has a different effect, it brings a lot of potential for fun movement! Tho, the main character controls a bit weird and its kinda hard to land on the platforms, I could not get too far because of that, if it wasnt for that I could see myself playing this a lot! Still a pretty cool game overall!
Yes, player movement here is a bit hard to adapt, my jumping is not in perfect state. I know this is a game jam game but I have plan to make this solid to play after jam. Just a bit of fun matters that I couldn’t charm in jam, so don’t forget to check it out a bit after jam. Thank for your time, I really appreciate it, mate. :D
This is super cool, i do find the landing areas to be quite unforgiving sometimes and I've only gotten half way so far, but other than that this is very solid! The music is really nice also :)
Yeah, after all this comment I starting to realize now, I was trying to be so logical so I made collider only on the surface . But game shouldn't be so precisely logical sometimes that is the lesson I learnt. And thank for noticing the music, you have good music taste xD.
Makes sense, you don't realise these things until you get other people to playtest it, i guess thats something game jams are very useful for! i'll try and beat it at somepoint when i have the time :>
very interesting, frustrating to control but im also bad at platforming lol. visuals are really good!
Some of these platforms are a bit frustrating, that for sure. And my artist really did his job (he did all of these in one day too). Thank for trying out this game mate.
Absolutely love the parallax background and the little wavy black border on the sides, they both add so much to the overall scene, and it looks awesome! The different car sprites look great too. The slow-mo effect of the clock car is super slick and the mushroom super bounce is neat too. I really struggled with the difficulty on this one (skill issue lol) but perhaps the collisions for landing on top of the cars could be a bit more forgiving? The shadow under the player was a good design decision, helped a lot with locating jumps. Fun silly frogger-esque game with great visuals, nice entry!!
Ohh man, you really analyse this thoroughly, and thank you very much for that. Yes, I am also thinking about that, after all those comment I should be more forgiving with those colliders. Big thanks for trying this out, mate.
The polish on this is lovely! Tricky, challenging gameplay that feels satisfying when you manage to stick the landing on a dicey jump or time a trampoline bounce well. The artwork is awesome.
Thank for your kind review mate but I know some platforms are a bit frustrating too. Happy to know you have good time with this. Thank for trying this out :D.
This is really well done! The different mechanics added a lot for the overall loop. The ending was kinda sad, it's real life I guess...
Excellent job, congrats!
Dang, congratulations on finishing the game, you are one of very few people who win the game. And thus said, yes we all are trying to reach places even there is no ending to that. All we can do is to value what we have and enjoy on this life long journey. Thank for playing mate :D.
I just realized I have skill issue. That aside, I like the art, and the lil creatures too (I hate the trampoline and the yellow bar). 10/10
Not your skill issues mate, these ment really showing me to give more time balancing in the future. Appreciate for trying out mate.
the art is so adorable, and the animations!
I guess, I did snatch a really good artist from a community xD
Love the art but had quite a hard time telling where to land. Good game thoo!!
One of my friend had the same problem, I had to make things cleaner in the future. Thank for the feedback.
Cool idea but it is quite hard. As a good rule of thumb, make your game way easier than you think it should be. People who have never played your game before are going to struggle a lot more than the person who invented the game.
When level are handcraft it is easy to do that. Now they are procedurally with a lot of parameter to control, with this game jam and all, same old story I didn't have time left to balance the game in the end. Thank for the feedback mate.
quite difficult but overall a fun game!
Thank for your feedback mate, appreciate it
A little too difficult for my taste but love the idea!
Thank for trying out my game there, mate. Sorry to hear the difficulty didn't work out for you. I will take more care of balancing in the future :D.
This was a challenging game! But really fun once you get the hang of it. Nice work!
Thank for playing mate, I have to try out your game soon too.