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Pathogen Buster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.000 | 4.000 |
| Interpretation of Theme and Completeness of Game | #1 | 4.500 | 4.500 |
| Graphics, Sound and Polish | #1 | 4.375 | 4.375 |
| Overall | #1 | 4.281 | 4.281 |
| Creativity | #2 | 4.250 | 4.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Extra information about the game:
I focused on fast-paced arcade gameplay and responsive feedback. This game is built with QBJS using a thin framework layer inspired by my Pascal engine (Posit-92)
Which theme did you choose?
Protect It
Which BASIC did you use?
QBJS
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Comments
Congratulations on the win, I think this went to the right place.
Very fun and runs smoothly! My highest combo was around 11!
Never could figure out what the X/30 was or how you're suppose to win the game. Best chain it said I got was 9, game ends at 19/30 or even 5/30. But it's fun arcade style game.
Wow...the game is excellent!!! Good job!
Thanks for joining. By the way, the next BASIC Jam should be hosted at the end of this year.
Thanks for trying out my little game
:DI’ll make sure I won’t miss the next one!
"Thanks for trying out my little game" <------- The game screen is full of items which are moving. A good visual effect. Well done!!!
This was great! Once I got the hang of the controls it was very satisfying to chain pathogen kills and perform multiple jumps and I was able to eventually beat it. The graphics and particle effects were very nice, and the game has a very polished feel.
This was great! Once I got the hang of the controls it was very satisfying to chain pathogen kills and perform multiple jumps and I was able to eventually beat it. The graphics and particle effects were very nice, and the game has a very polished feel.
Fast paced game. Great idea. Pixelated graphics were good. All in all a nice little game
It's such a fun little project. Someday, if I get the chance, I'd love to port it over to Naalaa programming language. Would you be open to me giving that a try ? Just wanted to ask first since I think your game is really cool !
Thanks a lot, glad you enjoyed it
:DSure, I’d love to see your version!
I’m planning to release the source code after the rating period ends, so that should make things easier
Just a heads up though, the project is around 5k lines and includes some extra systems that might be more than what you need, so you can simplify some of them depending on your approach
But the core loop is pretty straightforward; most of the complexity comes from the feedback systems
Hello micha
I’ve made the source code public just now, feel free to experiment with it
:Dhttps://github.com/Hevanafa/qbjs_jfabd_7_march_2026
Thanks a lot. I'm going to see it : )
Congratulations on your Ranked #1 in the jam !
A nice arcade for those who like that.
The game runs well in the browser, the graphics and sounds are spot on.
It's not necessarily worth leaving Jam alone, but trying to develop it further.
Thanks a lot, glad you enjoyed it
:DI do feel like there’s potential here, so I might continue working on it after the rating period ends