the intro cutscene kinda vibes like a Homestuck animation
The gameplay premise is simple but solid, and some of the hurdles were surprisingly tricky
The effects on breaking stuff was a nice touch, smashing computer screens into glass shards may not have helped with beating the levels but it was oddly satisfying regardless
The music loop is good but it does get a bit repetitive, though I feel this is pretty reasonable considering the timeframe of this jam. Overall everything feels really polished for something made in a week.
The use of the theme here does feel a bit cheeky in that 'slime' could probably be replaced with some other noun without impacting the game overly much, but it works I suppose :P
nice game! haven't played very many submissions yet but I'm definitely a fan of this one