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Planetscaper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #1 | 4.500 | 4.500 |
| Creativity | #1 | 4.167 | 4.167 |
| Gameplay | #2 | 4.000 | 4.000 |
| Overall | #3 | 3.833 | 3.833 |
| Use of Theme | #4 | 3.667 | 3.667 |
| Visuals | #4 | 3.500 | 3.500 |
| Audio | #8 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Tools used
Unity, Aseprite, Audacity, Photoshop
Team-mates
Just me
How it fits the themes
The game is about barren planets that you need to modify the surfaces biomes in order to increase their biodiversity.
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Comments
My small brain found the later planets quite challenging but managed to push through, very cool concept, I love seeing the biomes interact with each other. It could be fleshed out into a full game without a doubt!
Amazing game, with very nice puzzles! although bit more sound effects would help a lot.
Thank you very much ! I will definitely put more work on this aspect for next games !
Very impressive! It took me some time to understand the rules, but it was worth it. This is a really well thought out puzzle game with a lot of satisfying “aha” moments. I do wish the sound design went beyond just a BGM and a victory sound, but there’s only so much you can do in 10 days.
Thank you very much, I'm glad you enjoyed it ! The tutorial could probably be clearer I always truggle to make one for puzzles since you get too familiar with the concept to implement a good one. I kind of struggled to find ways to implement SFX that are not annoyed long term in the game, I initialy planned to make each biome play a noise like wind birds for the forest or wind for the plains but I was afraid it would get tiresome after some time. I should probably have gone for simple "jingle" or "swoosh" noises. Thank you for the feebacks !
For repetitive sounds, what I see done most is either, record 4+ variants of a sound and play them at random (this what I did for the footsteps on my planet game), or use a simple sound with changing pitch each time 'Townscaper' style, check it out, if done well it sounds really satisfying!