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Out in the Arid's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #35 | 3.643 | 3.643 |
| Artwork | #45 | 4.071 | 4.071 |
| Enjoyment | #54 | 3.643 | 3.643 |
| Overall | #54 | 3.629 | 3.629 |
| Video Pitch | #76 | 3.429 | 3.429 |
| Creativity | #163 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Box is the City, you must go outside of it to hunt for creatures.
Video Submission
https://youtube.com/shorts/X4UfSE9xmqI
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Comments
This is a really promising game! I love the music getting more intense as you run out of oxygen, but I think the game could benefit from some secondary reason to go far out in the desert, idk what though. Good job overall!
Did you reach the final boss at the edge of the map?
The art is amazing! I like how there's the anxiety every time I head out into the desert.
Fun game, maybe give the player more time outside with oxygen!
Peak Cinema
Very cool game. The art and overall aesthetic was wonderful, and the gameplay was fun. I will say I wish that the game had a more clear endgame goal to go for, as by the end I just ended up wandering around looking for final fight or something. Anyways, very good game, great job!
If you look in the info box in cadavers to cash, it tells you where to find the final boss.
Personally not for me but I can see a good game when I see one. The art, visuals, and designs were really cool, and the music was intense and really made me feel like I was on a time limit with my oxygen. Impressive game that I hope more people give it more love than I did.
Personally not for me but I can see a good game when I see one. The art, visuals, and designs were really cool, and the music was intense and really made me feel like I was on a time limit with my oxygen. Impressive game that I hope more people give it more love than I did.
The art style was so fun I'm feeling inspired to grow a ponytail. Fun stuff!
I thought it was great! I really liked the enemy designs! It felt very Binding of Isaac inspired!
Thanks! I was the one who coded the enemies. I haven’t actually played binding of Isaac but there was probably some inspiration. Did you find the final boss?
Yes! It took a while to find though, the map is super big and it gets pretty hard that far!