Play game
escape the box's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Video Pitch | #351 | 1.846 | 1.846 |
| Audio | #376 | 1.538 | 1.538 |
| Artwork | #379 | 1.769 | 1.769 |
| Overall | #393 | 1.692 | 1.692 |
| Enjoyment | #394 | 1.615 | 1.615 |
| Creativity | #415 | 1.692 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you have to escape the box by thinking outside the box.
Video Submission
https://www.youtube.com/shorts/Oo6eG-uNPT8
Leave a comment
Log in with itch.io to leave a comment.


Comments
Good potential but needs some more explanation. This is a Jam, and great job but, you need to specify if there's a certain order you need to get the coins in. And maybe telling what the coins do would help as well. Good game though
this has potential just needs to make the main character hitbox smaller also try to avoid slopes in games since their hitboxes cause engins to be very weird with it comes to collisons
i tried everything but i wasn't getting anywhere on level 2 and also i wasn't able to move WSAD was a bit of push down to me and playing arrow keys wasn't my cup of tea, there is potential in it if you refine the movement and fix level 2 and add/expand more stuffs
Good potential here, yeah, level 2 seems unbeatable. I also made a escape the box type game, feel free to give it a try.
You goal is to get Outside The Box ( several levels and features ). First Person Puzzler
/jam/bad-ideas-game-jam-2026/rate/4336162
Watching the short, it looks like the 2nd level might have potential if the left diamond is hit first, I'll try that.
Level 2 is unbeatable, the tts on the video just doesnt sound good (not bashing tts, just the model you chose), and i believe the main character art is stolen from a gmtk 2025 jam winner
yeah man level 2 doesn't work for me, the rotation is just straight up different than in your vid
sorry about that whenever I play tested it the game always worked fine. But for some reason after submissions closed the rotation stopped working correctly. I think the game engine might have updated causing rotation to be different