Love the wordplay title and the core concept, binding the ability to jump to a loop is a really interesting and fun mechanic
A few critiques
1) Sometimes closing a loop triggered the jump animation/sound effect, but the character did not actually jump. Can be kinda tedious in a game that requires rather precise input
2) Having to wait through the "level overview cutscene" every time you restart was a little annoying, having a "skip" feature would have been greatly appreciated
Aside from these minor issues, this was such a great time, i wish there was more to play. Looking forward to checking out the rest of your creations
