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Love the wordplay title and the core concept, binding the ability to jump to a loop is a really interesting and fun mechanic

A few critiques

1) Sometimes closing a loop triggered the jump animation/sound effect, but the character did not actually jump. Can be kinda tedious in a game that requires rather precise input

2) Having to wait through the "level overview cutscene" every time you restart was a little annoying, having a "skip" feature would have been  greatly appreciated  

Aside from these minor issues, this was such a great time, i wish there was more to play. Looking forward to checking out the rest of your creations