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(+1)

thanks for the feedback. fyi i was not the main programmer (i just programmed the spawning system thats all). also the jump is a placeholder jump my programmer made while i animated the real jump animation (i do have the svg file on my computer right now) and we were planning for using rocket jumps (yes i know tf2) but we did not want to make a new weapon so we just used the shotgun.  
if the jumping felt unresponsive that was game design, we planned for this to be a run and gun platformer but a little less with the platforming part and more run and GUN so we made it so it is tedious to platform around but my friend made it a little too tedious.
again, thanks for the feedback. thats what i ALLWAYS look for when making games no matter if it is positive or negative.