The snowman animation are dope, i died 2 times trying to read what up is head tho ahaha
Come see mine if u can :)
| Criteria | Rank | Score* | Raw Score |
| Artwork | #355 | 1.919 | 2.250 |
| Creativity | #385 | 1.919 | 2.250 |
| Video Pitch | #399 | 1.492 | 1.750 |
| Enjoyment | #410 | 1.492 | 1.750 |
| Overall | #413 | 1.556 | 1.825 |
| Audio | #468 | 0.959 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
well we planned that for every level we got shipped to the fireguys base but we scrapped that and my friend said the gas was the box here. so the gas that summons fire is the box and the fireguys are coming out of it.
Video Submission
https://docs.google.com/document/d/1FSrjhdOdxqhnyVCRzfzjxsX1AahugGw0CtmBZm8SCJk/edit?usp=sharing
The snowman animation are dope, i died 2 times trying to read what up is head tho ahaha
Come see mine if u can :)
Cool concept sucks you couldn't finish it, animations were pretty nice. Gunplay was a bit clunky, but would be cool to see you come back to this and try and finish it.
A snowman with a gun is pretty sick. Also the knife animation was actually really nice. Some feedback tho, is that sometimes the gun felt a bit unresponsive and also the jump didn't go high enough to be very useful too me. But I do see potetnial!
thanks for the feedback. fyi i was not the main programmer (i just programmed the spawning system thats all). also the jump is a placeholder jump my programmer made while i animated the real jump animation (i do have the svg file on my computer right now) and we were planning for using rocket jumps (yes i know tf2) but we did not want to make a new weapon so we just used the shotgun.
if the jumping felt unresponsive that was game design, we planned for this to be a run and gun platformer but a little less with the platforming part and more run and GUN so we made it so it is tedious to platform around but my friend made it a little too tedious.
again, thanks for the feedback. thats what i ALLWAYS look for when making games no matter if it is positive or negative.
Leave a comment
Log in with itch.io to leave a comment.