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holy puzzle game, this game is really creative and gets you to think 'outside the box' literally and figuratively. i think what you need is more communication cuz i can't really tell when i solve a puzzle, maybe that's a me thing cuz i'm not the greatest at meta puzzle games but a little bit more communication from the game would be nice imo (don't need to handhold the player but give them a sense of direction). still, it's a fun game but its gonna take a while for me to figure out the rest of these.

Thanks for the feedback! I'm not great at game feel stuff, more focused on game design, so yeah maybe the game could have better feedback for solving puzzles. I do think the problem isn't communicating when a puzzle was solved, cause all puzzle have an audio/visual cue to indicate solving, but moreso communicating when a puzzle was solved incorrectly, as there is nothing to tell you that.