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🖥️ Fractured Domain 🖥️'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.053 | 4.053 |
| Creativity | #1 | 4.289 | 4.289 |
| Enjoyment | #2 | 3.842 | 3.842 |
| Audio | #4 | 3.632 | 3.632 |
| Visuals | #7 | 3.816 | 3.816 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game takes place with you trapped in a computer, where you are trying to figure out what's causing everything to error by finding computer drives and solving complex puzzles.
Did you make a majority of the art during the jam?
Yes
Did you make a majority of the sound/music during the jam?
No
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Comments
WE WIN THESE
This wrinkled my brain in a good way
Finally beat it. I really fw this game, but it's not the most accessible. Obviously, there's like the colorblind risk with RGB drive, but the main issue is that some of these minigames are really difficult on a laptop. The mouse control required for a few is so miserable on a trackpad. There are also some that feel closer to guessing than puzzle solving. One of the main culprits is that lights off tiles minigame. It's a cool idea, but having 6 tiles essentially forces the player to guess for at least one of the decisions. (Or maybe I'm just ass, and other people can track all 6). Overall, super polished and content-rich, just wish some of the difficulty was handled more cohesively
tl;dr shits too hard for me, but I loved it.
Immensely impressive what you were able to pull off in a mere 72 hours. The puzzles are all unique, and many of them have clever solutions. I just have a few minor gripes. Firstly the final act is a brutal spike in difficulty. The glitched drive was hard but that was just crazy. Second is that the cypher says it copies, but it doesn't seem to. May be a problem with Godot. Other than that, fantastic work.
Thanks! The copy button is just broken :/, I accidentally made it copy locally, so it only lets you paste it in the project and not into a text document or something.
Extremely impressive for 72 hours. Great diversity in puzzles, and none of them feel deliberately unintuitive -- a number of them are hard, but they're interesting. I love the united theming with finding the computer drives, that really does a lot in giving this game in its own character. My biggest critique is that a lot of the segments with a reflex-based factor, such as Mixed, Glitched, and especially Universal Drive, are absolutely brutal with little room for error. The last in particular I almost abandoned the game at, but thankfully I was able to persevere. That aside, this game is both very long and very complete for a jam entry, and I applaud the effort you put into it. Very well done.
I really love your game, when I get some time I'm gonna sit down and try to beat it lol
Check out my game if you get a chance :3
/jam/bread-jam-3/rate/4434491
this is one of the only games i played for an hour straight in this jam. fucking insanely good
This game must've taken a lot of work! There were a few puzzles where I felt like some of the time wasn't always spent on the actual puzzle-solving but some of the sort of sub-tasks (for example, the RGB string, which was a little hard to read). I think the reason a game like Portal can get away with making you execute some of its subtasks is that the crux of the game is the physics, while here the puzzles sort of exist in a independent context, so once you for example solve the square/circle puzzle it's just an issue of playing it until you build the muscle memory to get to 20.
I haven't gotten to the universal drive yet admittedly, maybe i'll save it for a rainy day :)
I got the cryptic drive but ended up stuck at the spaceship part for the final drive. Overall, I really liked this game. I thought it was fun and unique and the puzzles were really interesting. The only issue I have with it is the balancing on some of the parts are a bit off to the point that it feels unfair. The spaceship segment, the virus pieces, the in the dark clicking, the 4x4 box, all of these to me felt just a bit too frustrating rather than hard. Crazy managing to make all of this though in such a short time.
Yeah, there are numerous issues with the balancing, mainly how there aren't really any medium difficulty puzzles/challenges other than the one for getting the key, so the game just jumps in difficulty (It's also hard to tell how difficult things actually are since some people are better at puzzles than others). Tbh, I actually don't like how Universal Drive turned out, as it just feels tedious to play. Thanks for playing though!
Really well made and enjoyable game, but super difficult lol
I genuinely would like to know if anyone is able to obtain Cryptic Drive or Universal Drive because they are actually pretty challenging to get. (Well, that and Universal Drive took me almost an entire day on its own to make, and it would be really sad if nobody even attempts it :/)
They are the two I have left. They feel like they're each gonna take like 3 times as long as everything else combined, I will update on how it goes
It took some practice, but I finally got all of them
Cryptic took a while -- I found most of the ciphers but missed one, and had to retrace my steps looking for it
Universal Drive took me a couple hours in its own right, but I did collect it after many attempts
I got cryptic pretty quickly because I was noting down the cipher types as soon as i noticed the first. Haven't gotten universal yet, working on glitched rn
WHAT DID YOU MAKE ;-;
A freakin Find The game with 2-3+ hours of content ._.
It's that scratch game all over again
FIRST!!!