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A jam submission

Boxin' It!View game page

A Balatro-like game where you buy all sorts of weird items and resell them for profit.
Submitted by MoleHoleGames, Alvort, Kiba192007, JosedaLoC — 48 minutes, 1 second before the deadline
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Boxin' It!'s itch.io page

Results

CriteriaRankScore*Raw Score
Judge's Choice#25n/an/a
Audio#413.5883.588
Enjoyment#523.6623.662
Artwork#633.9413.941
Overall#693.5443.544
Creativity#903.7213.721
Video Pitch#1902.8092.809

Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game fits the “outside the box” theme both mechanically and narratively. Players will need to think outside the box to create the best synergies with random items obtained literally by taking them out of boxes and shipping them to pay a boss who can send you literally outside the box.

Video Submission
https://youtube.com/shorts/8OEPKz9ExsI

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Comments

Viewing comments 51 to 41 of 51 · Next page · Last page
Submitted(+1)

This is a really cool game! All the different synergies were really cool. My only problems are that the quota timer isn't super visible, which has already been addressed, and that some items taking up different numbers of slots wasn't very clear to me at the beginning. I probably accidentally skipped over a dialogue explaining it or something, but I was able to figure it out eventually. Overall this was a really cool game, and I absolutely loved the art style and animations. Great job!

Submitted(+1)

I'm also glad this isn't just a clone like lot of Balatro-inspired games are, and I can see where it inspired parts of the game without just copying all of the core mechanics.

Submitted(+1)

i really like it

Developer(+1)

Cool!

Submitted(+1)

It would be a really good cozy game without the timer i was completly immersed but then lost also the lack of sprint makes it really slow, otherthan that it's a really good game

Developer

Maybe a stamina meter isn't out of the ecuation! We're looking into ways to improve gameplay still so any feedback is very much welcome.

Thanks a lot!

Submitted(+1)

I like the game, but where is the timer for the quota?

Developer

thanks a lot :))). The timer is the brown background behind the boss UI!!! we know it's not visible enough, we are changing it in the next update!!

Submitted(+3)

This game is so addictive. The variety in item combinations kept me coming back for more and more. And finding those broken synergies was so satisfying! This is such an amazing jam submission!!!

Developer

Thanks for the feedback! We're thinking of implementing a bunch of scrapped/cut content on a future update so keep your eyes peeled!

Submitted(+3)

This is a fun and polished game :D

The game is mostly intuitive, but it did take me a while to find out where the timer was, and I couldn't fully figure out what were the restrictions on packaging things. As sometimes I could put up to 3 items together, and other times it would stop me at 1 or 2. Overall, great game, good job!

Developer

Thank you for playing our game. I’m glad you appreciate the polish and the tutorial explanation. We will definitely change the timer or make it more visible in some way.

Regarding what you mentioned about not being able to pack more items, it depends on the slot information each object occupies; this appears on the item’s data card when you hold things.

We will take your feedback into account to make all these elements more visible in a future version.

Submitted(+3)

The art style of this game is really fun, and the music was such a vibe to listen to while playin.  After I started to memorize what each item did the synergies were really satisfying to set up. I especially found that the synergies that played off of different catalogues added a fun new complexity to the game in later levels. Would genuinely love to play an extended version of this game. Awesome work!

Developer(+1)

Thanks a lot! We also think the game has the potential to be VERY expandable, and we even had some content cut (for the sake of the game not taking like 3 months to develop lol) that we might add into a later update eventually!

Submitted(+3)

Really fun resource management game! The art is fantastic and I had a really fun time playing it!! Great job!

Developer(+1)

Thanks a lot! We might have an update coming sometime in the future so stay tuned!

Submitted(+1)

Oooooooh exciting! I'd love to play that!!!

Submitted(+3)

Cool game, just feeling that first rounds should last long enough for reading the passives of the items you have and getting used to the mechanics. It seems it has a lot of complexity and you could play for a long run but the start is so fast its hard for a normal player to reach that complexity and fully enjoy the game. I hope this project is expanded and improved because it has potential. And the timer should be one of the most visible things, as more people has already pointed out.

Developer

Noted! As you said, we're planning on making an eventual update to fix some issues a lot of people have addressed, and we even might add some scrapped or cut content we had in mind! We're currently looking into everyone's comments, and hopefully we could even release it on steam sometime! Thanks a lot!

Submitted(+2)

realy fun i might start scalping shi irl

Developer

Game so good it makes people wanna do stuff irl.

Thanks for the feedback!

Submitted(+2)

Thank you man 

P.s please play my game it would be an honor

Developer

Played it, pretty fun!

Submitted(+3)

dope as hell, the visual style is really sick and the gameplay loopis genuinely addicting. it's got a hell of a lot of charm, and a humour that rarely, if any, games have in the entire submission catalog. i really love this

Developer

Thanks a lot! We're looking for feedback to make an eventual update so anything is welcome!

Viewing comments 51 to 41 of 51 · Next page · Last page