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Pete the Parry-Bot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #187 | 2.956 | 3.100 |
| Video Pitch | #239 | 2.574 | 2.700 |
| Enjoyment | #258 | 2.479 | 2.600 |
| Overall | #297 | 2.307 | 2.420 |
| Creativity | #310 | 2.384 | 2.500 |
| Audio | #442 | 1.144 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must protect the package(box) from objects coming at it from the outside
Video Submission
https://youtube.com/shorts/iqTNDBVtCKo
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Comments
I love the art and game play was pretty enjoyable too! :>
Visual wise it is very good, the arm following the player are adding a lot of charm to the game.
I do think there is no audio wich is a shame but 30 days can only get us so far so it is normal.
Now for gameplay: tldr: Very fun but very unforgiving
1- The blue comets comes way to fast I think
2- overall the comets are very fast maybe it could have been better to have the speed ramp up over time
3- the big comets are perfect, we have time to see them and create a strategy on when to break them. Breaking them takes a bit of time but not too much, it feels great to break them
4- the movement is really good, jumping feels very good
5- The biggest problem of the game, the detection box for breaking the comets is way to small. For the big ones it is not a problem and for the normal ones it is ok but for the blue comets if is very annoying to visibly be on top of them but pressing the button like a frame too late and not break them. I don't know how big it really is but is should be quite a bit bigger than the character I think.
Overall fun game !
Gamplay
it was a tab bit hard to tell if i had jumped or sucessfully destroyed a astroid, but the jumping and controls felt almost perfect, the arms of the character added impact
Art
the character design is amazing and brings alot of personality with little work, which is amazing, oftn i spend hours to bring personaility to characters and it was done in such a simple and effective way
Theme-
It was a little unclear what the relation to the theme was but then i read the description, and it works pretty well,
Overall
A simple game that has high replay value if youm add a bit more impact and clear signs towards destroying astorids, pretty fun!
Interesting idea for sure! Although you could specify that the parry is somewhat like the cuphead parry instead of like blocking at the exact timing, i was a lil confused on the first minute!