Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Trash BanditView game page

Made for Game-like Jam - Wolfenstein3D
Submitted by aqua x
Add to collection

Play game

Trash Bandit's itch.io page

Results

CriteriaRankScore*Raw Score
Artistry#73.7694.545
Best Creative Twist on the Original#92.8643.455
Best Most Like the Original#92.9403.545
Overall#103.1063.745
Game Completeness#113.1663.818
Sound Design#132.7893.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you read the rules?

Option B

Yes I read and followed the rules

By submitting, your game will be featured in promotional material for the jam.

(Required)

I consent

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The setting and art for this were great! It's a really cool game. I couldn't figure out how to toggle 'raccoon vision' though.

Submitted

This was really fun. I wasn't 100% sure if being in the light actually hid you from the dogs, and when they agroed onto me was just became I got too close, or if it was just random.

The artwork combined with the lighting was really on point, and I loved the theme of having to get your racoon babies back

Submitted(+1)

Great game! The art style is consistently well executed, and the baby raccoons are really cute :D
Can you find more than two raccoons? I’m currently at raccoon number 3, but the bar at the bottom only shows two that can be found.

The enemies are well designed, and I like that they seem to lose interest after a certain time/distance. The secrets are also nicely hidden — it really feels like you’ve discovered something without them being too obvious.

The audio and sound design are also very well done and fit seamlessly into the game. Great game and definitely a top 5 candidate in my opinion!

Developer(+1)

Thank you so much for playing! I for some reason decided not to think about the whole end game concept so yes after the two babies collected it becomes pointless but you could just infinitely collect them haha :S 

I’m glad you liked the take on the enemies, I tried to find a balance as to not feel so bombarded by them, allowing the player to hide behind walls etc, but I wasn’t sure whether this was executed well or not. 

Thank you for all the compliments! (And I shower them straight back at you, your game was fantastic) 

Submitted(+1)

Amazing, and very cute art

Submitted(+1)

Good lil game! Love the art in this. Once I found all baby raccoons I had trouble what to do. But so far it is a good lil game.

Submitted(+1)

The art for this is insane! I love the animated raccoon family picture. Also it's an interesting use of procedural generation. It's a little challenging to find the baby raccoons as the levels feel pretty large and the segments are visually similar. Also I like the combat but I found it was a little easier to run straight through enemies as fighting all of them seemed like a losing battle. Super cool game though! I'd love to see where it goes if you develop it further

Developer(+2)

Thank you for taking the time to play! The enemies were also scattered randomly with a max number per room, but I agree, the combat is one of the parts I would like to keep working on, specifically introducing a ranged attack like a bark or throwing trash haha!

Thank you for bringing up the baby raccoons, I didn’t realise until after this that the web version drastically reduced the distance you could hear the babies cry from D;