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Shorty.exe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Most Like the Original | #21 | 2.111 | 2.545 |
| Artistry | #21 | 2.035 | 2.455 |
| Sound Design | #21 | 1.884 | 2.273 |
| Game Completeness | #21 | 1.960 | 2.364 |
| Overall | #21 | 1.900 | 2.291 |
| Best Creative Twist on the Original | #23 | 1.508 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This reminded me of that game Hover Tank, that actually pre-dates Wolfenstine 3D. It's really cool that you went and created a full raycasting engine form scratch!
I'm glad I'm not the only one who developed a raycaster for this jam. It's harder than it seems, especially getting it to run on web. Well done!
Really cool little game with a lot of potential. I had the feeling that the enemy always hits you, and you take damage every time their aggression is triggered. It would be great if bullets could also miss — that would make movement much more relevant and could turn this into a really nice FPS trainer / mini arena shooter.
The sound design is simple but totally sufficient. The weapon sounds feel punchy, and shooting feels really good. The very minimalistic art style doesn’t bother me at all here, since the rest of the game feels really solid. It could probably be expanded quite easily to make it more visually appealing.
Really cool little game. I’d love to see this evolve into a small FPS trainer — fast reactions, maybe some randomly generated levels, and I could easily spend an entire evening with it :)
Really nice lil game. I love the art for the enemies. Can’t wait for more.
Discovered in real time that I am bad at shooting and taking cover. Very simple but executed well. (also kinda love the enemy design he's cute)
I am curious what it was called before but it seems to work, it's a bit barebones (seems to be 3 levels then it repeats?) but I kind like the creeping/stakeout nature of it
Game was called "Sh*tler.exe"
Lmao
it was a good name. rip
It was called sh*tler.exe before. Good thing there's more war criminals to pick and choose from.
It was more about the opportunity to make my own raycaster engine and I unfortunately ran out of time due to a nasty input bug, so it's pretty barebones. But maybe hopefully there might be a more gameplay oriented sequel in another game jam?!