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Unseen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.050 | 4.050 |
| Originality | #3 | 4.250 | 4.250 |
| Gameplay | #3 | 4.083 | 4.083 |
| Theme | #4 | 4.167 | 4.167 |
| Art | #7 | 4.250 | 4.250 |
| Sound | #12 | 3.500 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! Just the right amount of difficulty, great SFX, art, and level design! I liked how you could see the previous dead souls, and how yours would add to the bodies. Fantastic game all around.
Also, great quick tutorial!
Such a brilliant game and good hard
I loved the idea. It's a bit too unforgiving for my skill, but I'd love to play more of it.
This is a great idea - really solid onboarding and I love how the dead bodies everywhere remind you of where you don't want to be. Maybe needs some music? Great direction, nice job!
My man, this game is great, the idea is awseome fits the theme perfectly, the art and the gameplay are really good as well. I think that it is too much punitive, maybe if you have small life bar that you lose when the glare hit you. I lot of times i died just to touch the glare a micro second. Great Job!
I love the game idea. It was a bit too hard for me, but it’s a great game.
Good challenge, great visual and good concept - honestly just a very solid entry to the jam - great work!
Really unique concept and for sure resonates with the theme.
I love the art and the world build, it's all nicely done.
Deceptively challenging but addicting gameplay; mercifully, a generous checkpoint system has been installed.
Really cool jam game and awesome job with this :)
Thank you so much for these kind words, me and the whole team appreciate the feedback :)
Hard agree! The checkpoints were so gratefully received.
Hi! I liked the concept, but I think you used 2 colors by using gray. Wouldn't want you to be disqualified for this - if you still have time to fix it?
Hello, thanks for the heads up. What I did was change the alpha value of white sprites, so background elements draw less attention. I believe changing the alpha is ok.
Hi , and thanks for the comment :)
The use of modifying alphas is not disqualifying. We only shifted the alpha value of our whites, no gray was used in this game