I love the look and feel of this! I wish there was some other dimension to combat; the enemy variety is excellent, but there's no practical difference between them outside of their health pools. It's also very inconsistent what can be picked up, and what has to be looked at before it can be picked up.
I also love the concept, but I did several playthroughs and never found the exit! On one playthrough I even went back to the door you started at after night had approached.
I love the hero. His voice and shadow are kind of sexy? Are we sure I can't negotiate my way out of this misunderstanding? ;)