Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ScaryMartView game page

Find Clues or get Unalived
Submitted by Smyth-1 — 4 minutes, 25 seconds before the deadline
Add to collection

Play game

ScaryMart's itch.io page

Results

CriteriaRankScore*Raw Score
Art#233.7954.000
Sound#293.0573.222
Theme#383.1623.333
Overall#403.1203.289
Gameplay#502.6352.778
Originality#512.9513.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please enter the age limit.
18?

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This is super cute! I love all the 3d voxel (?) art! Mouse is a bit fast, but once you get going, it's good! Great vibes. Care is my favorite model!

Submitted(+1)

Good game, I like it. Just have a problem with the reading, it's little bit more complicated to read in a pixel store pixel words:)

Submitted(+1)

Very cool voxel-like vibes. I think the game has a ton of potential, player's oboarding would be quite beneficial too.

Submitted (1 edit) (+1)

 Nice game! I enjoyed the atmosphere and design of the store. The items on the shelves at eye level looked like faces--don't know if that was intentional, but it certainly got me! I do wish it were easier to control the player, and it was easy to climb over the low counters accidentally, and I wish there was a screen debriefing us from the game at the end. All in all, though, the game worked completely and it was fun to try and find all of the things!

Developer

Thanks for playing. The items on the shelves at eye level looking like faces wasn't intentional. I coulnd't figure out a way to stop the player from climbing over the counters without breaking other features, so I kept it in. And I didn't have time to add a debriefing screen that I would have liked

Submitted(+1)

Fun little game. I liked the setting of a grocery store. The music and art had nice spooky vibes. Unfortunately, I found the mouse sensitivity very intense and the player a bit hard to control. I thought the panel in the back was a cool interactive feature, although I didn't realize what it did at first

Developer(+1)

Thanks for playing and writing a comment. I added the option to adjust the mouse sensitivity in  game. The panel in the back is supposed to be a power switch to turn on the lights in the store

Submitted

Oh yes, I figured it out eventually! I was like ohhh that's neat!

Submitted(+1)

Very cool - any chance for a mac or web build?

Developer(+1)

Thanks for playing. There is a web build now 

Submitted

Every time I press any input, the camera spins to the right! Help!

Developer

Wierd, I can't think of why. Which browser are you using?

Submitted(+1)

Firefox 148.0.2 (aarch64) on macOS 15.7.5

I can no longer reproduce this issue! Playing now!

Submitted(+1)

Cool atmosphere and nice idea with finding anomalies! A few issues though: mouse sensitivity is way too high and there's no way to change it in settings. The pause menu seems to be in German instead of English, and only the "back" button works. Would love to see sensitivity options in a future update. Good job for a jam game!

Developer (1 edit)

Thanks for playing it and thanks for finding the two biggest things I genuinely forgot to adjust XD. (I won't add the sensitivity option, because I think it would violate the rule of adding new stuff.) I uploaded a version where I fixed them and adjusted some colliders. Again thanks for the help and the kind words. (Update: I added the ability to adjust the sensitvity in game)