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Asteroid Survivors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #5 | 4.154 | 4.154 |
| Definition of Done | #8 | 4.308 | 4.308 |
| Sound and Music | #8 | 3.846 | 3.846 |
| Overall | #9 | 3.846 | 3.846 |
| Accessibility | #11 | 3.538 | 3.538 |
| Visuals | #12 | 3.923 | 3.923 |
| Game Feel | #18 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great work on your Asteroids / Vampire Survivors clone. You have all the core features of both games and quite a fun upgrade loop. Overall really good effort!
Game
4. Asteroids (With Vampire Survivors inspiration mixed in)
How many members of your team?1
What Engine was this created in?
Unity 6.3.4f1
How many of the 20 Games have you completed?3
How many Jams have you done?
0
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Comments
I enjoy the game, especially the power ups but they feel intrusive when they stop the game in its track to make you select one. I suggest making a linear set of power ups that are applied automatically as you level up or randomize them to add more variety with replays.
Also the laser loop when going off screen which at first made me think I was being attacked. I don't know if the looping environment was intentional but I think it was an issue for me.
Great effort! I like the visuals and sounds. Movement feels a bit hard to control, I think more snappy controls with lower inertia and a faster rotation speed would feel better.
Overall Really good effort!
I think that movement needs a little bit of finesse, maybe have it be a bit more responsive, and personally Id have liked to have only been firing when I wanted to be!
However very ambitious to do a scaling incremental game, and that aspect really paid off, good work!
The movement was difficult to control... I felt that i kept sliding away.. other than that I see no problems.. It is okay about the menus.. I rather for the base game to work, than the menus...It was fun.
The movement was difficult to control... I felt that i kept sliding away.. other than that I see no problems.. It is okay about the menus.. I rather for the base game to work, than the menus...
The movement was difficult to control... I felt that i kept sliding away.. other than that I see no problems.. It is okay about the menus.. I rather for the base game to work, than the menus...
I found the game fun but also a bit difficult to control.
I really enjoyed this game!
At first, it felt a bit plain, but as the level goes up, things get more and more chaotic in a fun way — with your shots, meteors, and upgrade items filling the screen.
I also liked how, even if you take a lot of hits and get knocked back, you can sometimes survive by picking up a shield where you end up. It makes the game feel challenging but not too punishing.
Really fun, but I found controlling the ship really hard (but maybe that's more of a skill issue on my part)