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Arka-Not's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #12 | 3.482 | 3.636 |
| Visuals | #14 | 3.917 | 4.091 |
| Sound and Music | #18 | 3.307 | 3.455 |
| Game Feel | #19 | 3.307 | 3.455 |
| Overall | #20 | 3.380 | 3.530 |
| Fun | #26 | 3.133 | 3.273 |
| Definition of Done | #30 | 3.133 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great work with your Arkanoid / Breakout clone. You hit all the goals for this game and the presentation was really cool, however I did manage to clear the level but nothing happened.
Game
Breakout
How many members of your team?1
What Engine was this created in?
ArcadeMake Code4
How many of the 20 Games have you completed?0
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Comments
Short slice of game that I was able to clear. I am a big fan of anything Game Boy related, Great work!
Thanks :)
After a few try, I finally managed to get a score higher than 40. I was confused by the console interface at first and try to play with it, it was a nerf xD. I managed to get to 240 points and was a bit sad that I couldn't either go higher (like survive) or not having a victory screen, that could be a good improvement !
For a "gameboy" version of Breakout, this looks really interesting! The melt effect was really nice as well!
Thanks
All of the visuals are nice, and I loved the setup with the menus! It felt like I was playing with a Game Boy again. I understand that there was much you needed to add, but I will only comment on what is there... It was well done. I understand concerning the constraints... I barely added music and sound effects in mine. So good job.
Thanks
Man, those two guys totally drained me.
Overall, I liked the game. Nice minimalist visuals, cool melting effect.
There's just too little — I expected at least a win screen, and ideally a couple more levels with different enemy placement.
Thanks for the comments.
Due to work time constraints, I was a little short on time to do more levels.
It was a decent clone. The visuals were fun. With more time, I'd have liked to see different brick colors and maybe some animated lava, but the game over "melting" was very nice.
It met the minimum requirements on the page (except for having lives), but for me, it was missing a some things that would make the experience more fun. First, it didn't adjust the angle based on where you hit on the paddle, so it was always going in the same direction. It would be a lot funner if it had that. And second, it doesn't detect when you've cleared the board, and restart, or anything like that.
If the game were to be improved post-jam, I'd really like to see the lives, improved paddle, and victory detection. But, unique art style! And the sounds were fitting.
Thank you so much for the comments, I'll try to add new levels and more lives when I have more time.
Really well done! SFX were perfect
Thanks