I don't belong to the target group. And probably more than clicking, I enjoyed exploring what combination of abilities would modify the colony's behavior and whether any would ensure its infinite growth, etc. But - I enjoyed it.
The game is also a perfect example (if you're going to hiccup on Monday/Tuesday nights in the next ten years, it's because I'm talking about it in class) of the fact that sometimes it's best to just throw away an existing idea and start over, differently, better and with a smaller scope. And suddenly the game is smaller, but fun, polished and juicy.