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(4 edits)

I am sorry, this game was a flop to me. Only one way to go, sometimes a dialogue to which I answer yes/no… or I could completely skip. There were only two things good:

  • Changing environment.
  • Meow.

And the rest was really bad.

  • The way the story was told, confusing “crash” of the game in the end, confusing dialog attribution to speaker.
  • The way the environment was drawn, various sprite sorting issues, inconsistent pixel sizes.
  • And the game design itself… I didn’t feel much the game, that my actions have serious impact, that I can do more things than answer five questions… I really didn’t feel like I am playing anything. And those questions and “right” answers felt like an elementary school drug education. It even went to the point that I liked the witch burning ending more.

While I liked the idea and seeing some interesting details, the team should work a lot more on how to convey the story and how to make a solid game play.