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Cungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Design | #2 | 3.889 | 3.889 |
| Polish & Presentation | #6 | 3.333 | 3.333 |
| Overall | #7 | 3.259 | 3.259 |
| Gameplay & Fun | #14 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The sound and artstyle are fantastic. But I lost it at the bench where you fight with your cards. My cards defeated the enemy cards, but nothing happened after that?
The ambiance is off the charts with this one. When I used the main menu and that game starting animation played I couldn't believe it. That was very cool.
That being said I didn't really know what was happening once the game started. The sword fighting was satisfying though
Very unique looking game and pretty cool art style. I dont really have any idea what to do or why but its a very cool world to be moving around in. Super strong style! Unfortunately the gameplay didn't make sense to me.
The art and the ambience is definetly this games strong point. The screenshots do not do justice to the feel in game.

I kind of figure i was suppose to gather cards and do some kind of fight with them, got to the lever table but couldnt figure out what to do from there. Unfortunatly the cards were unreadable and couldnt progress far, did explore and kill some squeletons, wich is always fun. Good Job, very cool style.
Will circle back to this one once i've had a peek at the other games.
I played it a bit I love the atmosphere and I loved the design of the dungeons however I have a couple of issues mainly the cards are hard to decipher what their purpose is In addition to that I was hoping for locking up system so I could better lock into the enemies other than that I liked the game.
Wonderful art style! Super intriguing ideas, but I couldn't read any of the card details. The combat seemed ok. It had some jank, and needed a bit more feedback on hits. I couldn't figure out how to play the card game though.