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A jam submission

Trial Of IngeniumView game page

Can you endure the trial?
Submitted by BeamDev (@BeamDev1) — 15 hours, 2 minutes before the deadline
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Trial Of Ingenium's itch.io page

Results

CriteriaRankScore*Raw Score
Polish & Presentation#122.4552.455
Gameplay & Fun#152.5452.545
Overall#162.6062.606
Creativity & Design#172.8182.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I actually quite enjoyed that. I feel like the enemies were a bit too slow compared to animation play speed. At one time after picking up auto ammo, the gun shot super fast and then went back to shoot normally. I was super intrigued by the art style. I loved it. Reminded me of Ultrakill. 

Developer(+1)

thanks a lot for playing LtPain yeah I know about the issue of enemies being slower than animation my first time tackling AI with melee attacks and i couldn't figure out how to code it to have a middle ground... also about the "Auto" its not an ammo type it makes the pistol shoot faster I basically forgot to change the title of the upgrade to call it "Machine pistol" it shows up in the UI only not the game world... thanks alot for playing the game I truly appreciate it 

Submitted(+1)

Great game

Developer

thanks alot for playing :) 

Submitted

The look of the game reminds me a lot of Ultrakill.  I find the sensitivity to be very low, and the enemies are also extremely slow but aside from that I like it! Well done.

Developer

thanks alot for playing dude I truly appreciate it... yeah I don't always tackle with AI in my previous games i'd make scripted events so this entire thing is new to me  you also can change the sensitivity in the settings its also something new that I've tackled so its not entirely polished haha ... thanks for the feedback Celestious I truly appreciate it 

Submitted

The look of the game reminds me a lot of Ultrakill.  I find the sensitivity to be very low, and the enemies are also extremely slow but aside from that I like it! Well done.

Submitted(+1)

Loved how you can just stop your movement mid air in an instan.

Developer (2 edits)

I'm glad you you liked it.

Thanks for playing Koala I truly appreciate it  :)

I did code the player to have a bit of air control though so can you clarify more on the movement thingy? 

Submitted(+1)

Yeah that. What you're calling a bit of air control makes me completely stop in air if I let go the movement things. Felt weird at start, but when I got a hang of it, it made platforming a lot easier.

Submitted (1 edit) (+1)

In interesting game. Very simple but functional and even a bit fun! Good job!

I also like the tone and worldbuilding alot with the eerie feeling and soundscape. 

Developer(+1)

sorry for late response... thanks a lot for playing.

I'm glad you liked the world building and tone of the game I truly tried my best to make it the way it is.

Thanks again for playing and for your kind words. :) 

Submitted(+1)

Worked perfectly in browser
Can start, can shoot, can get to credits, success. Simple shooter platformer, not sure what an ingenium is, but i think i did it, or am one! Good job, the goal was to deliver a game, and you did!

Developer

if you want to know what an Ingenium is you can check the GDD in the description if you'd like to ofc

also thanks alot for playing and testing the web build usually I face alot of issues with it lmao

Thanks again for playing I'm glad you liked it :) 

Submitted(+1)

Reminds me of the old PS1 style games, Awesome

Developer (1 edit)

That's what I always aim for...thanks a lot for playing :) 

Submitted(+1)

Good game! The sensitivity was way too low and I couldn't edit it. it was already max in the settings. Found the game rather easy

Developer(+1)

Thanks for playing mate my apologies about the settings first time I've made a settings menu and it was on the last day so it was rushed lmao

I didn't want to over complicate the game with features and different types of enemies thats why its easy :) 

Thanks again for playing.