After plenty of playtests, I think I'm satisfied how the demo turned out:
Legend of Idle is a SNES inspired Idle Incremental Game. Grow your Castle, reclaim your kingdom, defeat enemies & capture dungeons to gain additional ressources and defeat evil. It is going to be a short, cozy, but somewhat active game. Right now the demo is about an hour long, depending how optimized you play and how many prestige upgrades you are picking up. I'm still trying to bring regular updates to the demo before I go into full release work.
I'm happy how it turned out so far and just wanted to share it here as well :)