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Space Bubbler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #13 | 3.500 | 3.500 |
| Presentation | #20 | 3.625 | 3.625 |
| Overall | #23 | 3.406 | 3.406 |
| Concept | #31 | 3.375 | 3.375 |
| Enjoyment | #35 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Obvious_Dev
Software used
Unity, Aseprite, FMOD
Use of the limitation
You have to use the enemies which are attacking you to escape!
Cookies eaten
Zero, sadly. But a muffin! (just one though)
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Comments
The CRT TV shader effect is an amazing design choice and really gives me a nostolgic feeling. Space shooters have a special place in my heart. I could see myself playing this a lot.
BRILLIANT post processing and physics. The bubble was a really good idea and probably very difficult implement however it does partially get stuck behind walls sometimes. Overall its a great game! and I wish that the original was WebGl :)
Well done. The post processing effect looks good and the physics actually do feel natural. I've never played or imagined playing a game with a spaceship IN A BUBBLE but its PRETTY AWESOME. Very satisfying to bump those little exploding baddies. And the last enemy with the laser is also a fun take on the limitation. Really well executed idea/mechanic , definitely glad I tried it out.
Love the aesthetic. The controls took a bit of getting used to, but it is a well designed and well balanaced game for sure.
Everything in this game looks amazing. I really like how you even made small details(sounds, small animations, etc.)
Best presentation so far, seriously well done. You might want to consider WebGL so more people can jump in easily. It already feels like something made by someone working in the industry. Congrats.
Thank you very much :) yeah I thought about doing a WebGL build later today. Have to check if it’s okay to upload additional builds in the rating period. I do actually work in the industry as a coder, so that checks out ^^