Hello! I really love the atmosphere and concept you’ve built for Ember and Noah so far, the prototype video shows a lot of heart.
I am a recent graduate with extensive experience in Unity, Godot, and Unreal Engine, specializing in gameplay interaction and AI scripting. I’ve previously developed a psychological horror title in Unity called Behind the Door (can view in my profile), so I’m very comfortable handling the technical side of atmospheric, narrative-driven games. I also have experience building physics-based mechanics and real-time AI for puzzle-platformers all available to see on my portfolio.
I can definitely help with the battle system, quest logic (like item collection), and ensuring animation sprites are integrated smoothly. I'm also happy to handle the QA and performance side so you can focus entirely on the art and narrative.
I’d love to take a look at your GDD and discuss how we can bring this demo to life. Looking forward to hearing from you!