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Parallel Shifter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #14 | 3.625 | 3.625 |
| Presentation | #20 | 3.625 | 3.625 |
| Overall | #27 | 3.344 | 3.344 |
| Use of the Limitation | #36 | 3.125 | 3.125 |
| Enjoyment | #39 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me
Software used
Game Maker Studio 2
Use of the limitation
By having the ability to turn enemies into usable objects
Cookies eaten
1 pack of nuts
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Comments
Love the minimalism. Kind of gameboy-esque. Mechanics seem polished too. Great work!
Super elegantly designed and fun to play. Knew I was in for a treat from the opening menu and it did not dissapoint. The gradual buildup in complexity was just perfect, my favorite so far :)
Good use of the limitation. And I think the minimal palette is great too. I had a little trouble on the first level where you had to drop an object, but I still had a good time. Nice job!
The concept is very cool and the design too but it missies some sound effects or music
Very cool game, the shifting mechanic was done really well and made for some really creative puzzles, especially the last stage.
Wow the art is amazing! Just a heads up, looks like the browser window is a little small to see the full screen, but I loved it!