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Gravity Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #14 | 3.625 | 3.625 |
| Use of the Limitation | #16 | 3.438 | 3.438 |
| Overall | #23 | 3.406 | 3.406 |
| Presentation | #29 | 3.375 | 3.375 |
| Enjoyment | #31 | 3.188 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TechEclecticDesign
Software used
Phaser + Vanilla JS
Use of the limitation
Weak enemies are thrown to kill the boss.
Cookies eaten
0 :-(
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Comments
Very cool game! I love how you were able to combine the game theme and the limitation. It took a while to get used to the throwing spider mechanic but it was fun.
game looks like old Sega games, which makes it feel pleasant
cool mechanics!
Super cool game. I like avoiding the enemy bullets while changing the gravity. Cool graphics and music! Well done!
Tell us aboutt phaseer broou
Phaser is a javascript library they also have a commercial GUI development kit they offer through web. So if you are a programmer, it makes it very easy to get things done. For Sprites I used Asperite format but i have my own toolkit for laying out tiles and doing sprites w. phaser.
Thankkkss
Hey, this is a really well executed and complete game. I love the zelda style HP sprites :)
Im honestly super impressed and I didn't know about phaser. It seems like a great tool.
Overall gameplay is more than smooth, and I love the visual assets.
super addicting and satisfying gameplay!
We think the same ! :D the fact that u made it in Vanilla JS is wild GG !!
Thanks! Phaser is pretty awesome, it makes it manageable.
Great game, i love the pixel art, music and the UI. Great work! <3
Definitely felt the bullet hell-ness of it. I like the gameplay mechanic, and Yoshi's island is absolutely an underused resource. The UI, music, and art all work well together as well. I messed up a few times in the beginning because I didn't realize standing in front of the enemy would make me shoot them the opposite way...but after getting the hang of that AND the gravity mechanic I was 100% locked in. Great work!
Yoo, this game is really cool! I love the concept. At first it was a bit tricky to figure out how to shoot enemies but once it clicked it was really fun. In level 3 I learned that I could also change gravity mid air which ofc really helped. Sound design also very good, it feels really good when the turret explosed. Awesome job!
The game is very well polish !
Great game!
I love the art and sound design!
Love the retro look! Reminds me of Zero Wing!