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A jam submission

Fruit InvadersView game page

Take on the evil fruit wizard and turn his weapons against him!
Submitted by Brynmor Richards (@eatchillis) — 7 hours, 35 minutes before the deadline
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Fruit Invaders's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#54.0004.000
Overall#373.1613.161
Use of the Limitation#413.0003.000
Enjoyment#432.9292.929
Concept#572.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Brynmor Richards, Lottie Walker, Naomi Park

Software used
Unity, Kirta, Ableton, Photoshop

Use of the limitation
If you defeat enough enemies, they become your weapons! And the Wizard inverts the colours and the controls of the player!

Cookies eaten
We had a LOT of leftover easter eggs, but no cookies :(

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Comments

Submitted(+1)

Best art of the jam

Submitted(+1)

ABSOLUTE CINEMA ✋😐🤚

Submitted(+1)

It was really fun. I got pretty annoyed when it slowed down at times, and I was really surprised when it suddenly moved in the opposite direction of the key I pressed. But I won in the end. The ‘you lost’ sound when I first failed made me laugh a lot. After a while though, I started getting more annoyed and just wanted to win out of spite because of the sound. The art style and color palette were also really beautiful 

If you don’t mind, could you try our game?

Submitted(+1)

The graphics are simply amazing, and the sound effects during gameplay are hilarious; the music in the menus and during the game is awesome. Great job!

Shelk

Submitted(+1)

Very cool game! Well designed and the idea with the controls changing based on your current weapon is super clever! Love the art too :) Great game

Submitted(+1)

Super nice space invaders clone. I like the fact that the controls change depending on the weapon! Good job!

Submitted(+2)

So...the art is AWESOME. In game and the splashscreen & cover. 1000/10 for that. The idea and gameplay mechanic of an evil fruit wizard that funks with your controls? Also a winner. Great stuff. 

Feedback: I had some issues getting the game to run in fullscreen properly, whether in Chrome/Firefox it always cut off a lot. I was however able to get around this by just zooming out in the browser.

Developer(+1)

Thank you so much!! I'd avoid the full screen as I've not quite cracked how to make UI adapt to different sizes in Unity!

Submitted(+1)

it's very well design the art is super nice and the concept is simple but fun. i think maybe if the weapons could be a bit more different it can be even more great 

Developer

Thank you so much!!! I tried to make the weapons different but it broke the whole game ahah. I only could figure out how to change the size and speed!