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Stressed and Possesed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #120 | 3.167 | 3.167 |
| Audio | #142 | 2.583 | 2.583 |
| Art | #153 | 2.750 | 2.750 |
| Overall | #171 | 2.600 | 2.600 |
| Enjoyment | #189 | 2.333 | 2.333 |
| Theme | #216 | 2.167 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really liked the intro sequence, also enjoyed the fact that you can hide behind the objects and move them, it brings a lot of depth to the gameplay. Well done congratulations !
20 secs left was my best! Really liked the slowmo effect, it adds a lot to the tension. The last 60 secs are definitely the best of the experience.
A really cool idea, the lighting on the furniture was good too. I got to about 30 seconds left on my best run, but got merked very quickly after. The big chair was my best mate for blocking loads until he turned on me.
This is a neat concept and it looks pretty nice, good job!
Cool idea, nice art. It was a little too hard once it got two ghosts per activation, but it felt like a skill issue.
Interesting idea. I ended up losing a bit as I wasn't sure how I can stop the attack, then realized I can use the environment and move it. Built myself a nice fortress -- was fun doing it. Maybe not the intended way but was fun.
I can imagine a game like this could get hectic and pretty wild with different tools/upgrades/situations/rooms/etc...
Good work!
Interesting and simple game! I think it would be nice if there were different types of attack patterns or ways to dodge the ghost. I found the best strategy though since I was able to clear the game with no damage.
BROTHER, howw!! Imma be fr I didnt even beat my game. U deserve a vote on ur game
Don't read this comment if you want to figure out a strategy on your own.
This was just my strategy.
Still reading? Okay.
My strategy was to move/push two objects near the corner of the room and get in the corner. Then I stood in the corner and the rest of the furniture block each other. The only furniture you need to worry about are the ones next to you in the corner. So you can mash the stun key to stun them before the ghost attacks you haha
I like the concept a lot! I do wish that the push ability was a different key other than "E", it was hard to move around and press it at the same time. By the way the itch page looks great! Good art direction :)
Cool idea, had fun running around the room dodging the furniture. Pushing the objects did not work for me, I tried multiple times, maybe a simpler mechanic of stun attack would have been a better choice.
Overall a decent game, and a good implementation of the theme as well.
Please try out my game as well and rate it, thanks!
Game looks cool and polished but unfortunately I didn't understand what I was meant to do! I pushed stuff around a bit randomly and then died ;( maybe put a hint in the game description?
PS The mandelbrot shader on the title screen / general ui looked sick