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Vraj95Soni

242
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2
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8
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A member registered Nov 02, 2019 · View creator page →

Creator of

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Very nice idea, I felt the rush of time to clean the house. The unknown areas at fast add to the experience and create that panicky feeling that you were trying to achieve, but as you continue cleaning you learn about your house more and more. Great entry overall

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Great idea, it was very fun and unique, the way you handled countdown theme just blew my mind. This game definitely deserves more eyes, it has a very good potential of a perfect rage game. 

Hats off!

The idea is very good and well executed. The artwork is also great. This game deserves more exposure as it is so creative and people will like it. I personally would like to play a full blown release version of it

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Very nice idea and the math puzzles are also well thought of, had so much fun trying to use my brain and figure out the answers. The art work is also very cool and fresh.

Minor quality of life change - Right click of the mouse could have been used to reset the equation or a block so that I dont have to pull off each and every tile and start the equation again.

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The idea is very fresh and the artwork is also very nice. 

Constructive criticism - Currently it does not feel like a time crunch game if that is what you intended, it feels more of a strategy game because you can just reset time easily, would have loved to see more mechaniscs like a goalie that stops you from scoring a specific area or a timer for an area under which you need to score compulsarily to make the player fight for survival more.

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My brain is too dumb to figure out the solutions to chess puzzles but the card one was really good. Overall a fun game to play

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Very clever implementation and idea, well polished game. The graphics are also cool. The powerups are also very unique and fits well with the game. Loved playing a shooting game that is also a resource management game. Waiting for a full blown release to play!!!!

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Really fun and addictive game, who does not want to make some easy money from tickets. The graphics are also so cool and apt. Awesome work.

Would have loved if there were targets to be met as you progress but its not a complaint, just a suggestion.

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Simple but effective, reminds me of that mobile game where you  have to shoot bullets to reap through zombie's in a small level. There are some annoying bugs like the speed of arrow slows very much and you cant really do anything but wait and the time runs out due to that, but overall good idea

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Nice idea with rolling the dice. Good work considering it was your first solo jam

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Not a lot of strategy involved just need to hail RNGeesus to help crack the code. Idea is good and also the numbers shaking with low time is a nice detail. The wordle way of telling correct numbers is also a nice touch. 

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Incredible idea, and the artwork looks so real. 

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Fun idea, I could get to level 3. I don't see countdown theme being used in it, maybe limited shots or time would have made it feel a race against time. You can add collectibles and checkpoints in each level or buttons to hit etc.

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Idea is cool, bullets could have been bigger and some target destruction animation would have made the game even more immersive. Nice little fun game. 
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The idea is great and the artwork too! I personally had a hard time getting the hang of it. It would have been better to make the accuracy of enemies less perfect for a chance to dodge the bullets, at this point as soon as an enemy detects you the bullets start shredding through your health. The gun exploding in my hand is a cool mechanic and fits the theme well. 

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Liked the game idea and the art as well, some sound effects would have helped. Please play and rate my game as well!

Thanks a lot for the feedback and your kind words! Appreciate it.

The animations are funny to see, liked the idea of switching states and destroying the spikes.

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Cool idea, had fun running around the room dodging the furniture. Pushing the objects did not work for me, I tried multiple times, maybe a simpler mechanic of stun attack would have been a better choice. 

Overall a decent game, and a good implementation of the theme as well.

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Hope you get to try out the lava form, it is super fun and the INVINCIBLE form 😉!

The art is so good! I liked the idea but I was not able to understand where the orbs are or how the doors are spawning or are they just there static. 

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It is working for all the folks, strange to see this happening for you. Can you try with some external keyboard maybe? 

Such a great idea, I had a blast laughing and trying to save tip toes. And the different level ideas , everything felt fresh. I would love to play a full release version everyday to compete with my friends on how many tip toes I saved.

Solid 10/10, good luck!

Really great idea of playing god and being invincible. The idea of increasing faith across different regions on the map is also a very nice detail of how religion works.

A solid game, would love to play a full release version of this.

I liked the idea of you being invincible but the boy/girl aren't, would have been fascinating to see chicken and eggs as well. On the gameplay side I felt the difficulty is not increasing so it becomes boring aftee you have slain 250-300 enemies. Just thinking more about it you could have made the boy and girl do dumb things that would end them in trouble like drowning inside a lake, climbing a tree etc and you would have to go save them from that as well.

Overall a good idea just needed a little more variety

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Good idea for a puzzle, it helps build logical reasoning and it can also be turned into PvP.

I liked the minimal art work.

PS - I encountered a bug where the reader just disappears so you have to refresh the page to fix it

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I liked the idea that you have implemented but all the time I was hoping for the difficulty to rise somehow like weeds growing and destroying your plants or land becoming infertile due to too much water or lava. Something that punishes the player so that there is push and pull. 

I was first under the impression that I need to use the shovel to pick tress that have grown but it was not needed. Other than that the gameplay was pretty intuitive which is good. The artwork is also as per the vibe of the game - cozy

Really liked the graphics, wanted to kill atleast one enemy and see what happens but couldn't - the turn difficulty can be made a little less maybe. Noticed that you give the player a chance of a second to come on track if they go off which I think is very nice detail. Also found out that you can shoot with space which turned out a better way to control for me

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Very interesting idea, at first you think it is just questions but then suddenly once you die you start strategizing. Cool mini game.

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Very funny audio, totally unexpected. A bit hard for me but I saw three kinds of obstacles which I thought are well planned. 

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Nice idea. Fortunately had a friend by my side to try it.

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Unique concept, would have been more enjoyable with a tutorial. Completed first 3 levels, way more brainy for my mind hehe

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Hi, thanks for the feedback. For the collisions I had made sure that collider size is lesser than the actual size of the spike to give some room for error to the player but somehow unity is registering hits before rendering them I suppose. But that is not happening for most of the cases so decided to not focus on it.

Top notch idea, absolutely loved the way you  have implemented this. At first I was just going weeeeeeeeeeeeeeeeeeeeeee but then as a responsible ice breaker I started making strategy and then I realized that you can get extra points by bringing down objects, that was also a very great touch. Loved the game, great job. The graphics are also really cute

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Running around the lap is tiresome just like real life. For a game jam, your game should be quick to get to gameplay. I got stuck in a corner with the enemy over me and could not move. Cute graphics your got there, appreciate the hardwork

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Really liked the game idea, and also the way you have a cost for adding health bars and stuff. Good feedback loop

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Really good artwork. Nice little game 

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Nice idea, there is a game breaking bug where if your snake head is on the mouse it just stops so I can move slowly and collect an apple. I was not able to collect any apples as my snake was very small. I don't know how to grow it further

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Cool concept, the placement of the board could have been better, I just stumbled upon zoom in-out and dragging it to my view otherwise I would have been clueless of where the board is. I did not get why my weapons were not hitting the ghost and the skeleton