Yay another Wizardry-like game in the jam! I was mainly inspired by Wizardry on my game too. Ok where to start, this game has everything a classic Wizardry game has. The town screen, inn, trader all that stuff. All systems are there. I like the character creation screen it looks really cool. You don't visually see your characters like that in Wizardry games. There are tons of Races, classes and stuff. It's very clear that you put a lot of effort to this.
The graphics don't look bad in general but camera perspective felt strange to me a little. Enemies look so-so to me and dungeon looks a little bland but there's a certain consistency in style. Battle music is a little too loud maybe it can be bothersome after a while since we get to combat A LOT in this game which brings me to the next issue.
I think enemy encounter rate is a little too high. I don't know what value you set it to but i think %1 is good for the early game in Wizardry style games. The other thing is that too many enemies can spawn and combat is a little slow which forces player to spend a lot of time on repetitive combat sequences. There are some things i noticed about combat; There is a formation system like in Wizardry games, but enemies could easily hit my mage which was on the back row. Also for some reason %90 of the time my mage was hit with status ailments ,especially poison i mean only my mage, others were rarely inflicted. Enemies sprites are too small for me enemy groups are represented with a single enemy sprite. I know it's faithful to Wiz 1-5 but i like Wiz 6-7 system more. Other than that it looks good with the combat log and all. There are a lot of spells and abilities, that's content. The elemental RPS theme is incorporated very nicely.
The dungeon layout feels random a little bit, not sure if it's proc-gen or not but there are too many dead ends and almost no rooms. Minimap looks and works very good. The tiles you step are revealed, the tiles you had a visual on is shown in grey. That's nice detail. Game screen is too small and no fullscreen option. I don't know why that is. Game has low native res and you didn't want to strecth it? It was a little hard to play in window 1/10 of the size of a 1440p monitor, everything looks tiny :)
I wanted to beat the game but i didn't have the patience TBH, encounters were too much for me. I played quite a while though and i really appreciate what you achieved. It's a pretty solid entry but may not appeal to everyone maybe. Thanks a bunch for sharing, nice job! Always great to see another Wizardry fan in the jam !