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Everything in its Place's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #2 | 4.642 | 4.642 |
| Audio | #13 | 3.582 | 3.582 |
| Overall | #28 | 3.585 | 3.585 |
| Creativity | #54 | 3.612 | 3.612 |
| Enjoyment | #90 | 3.075 | 3.075 |
| Theme | #94 | 3.015 | 3.015 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like it! Great art and sound, amazing work! Very enjoyed playing this game.
Thank you so much! Really glad you enjoyed the game and liked the art and sound too. Thanks for playing! :)
It's a sad but wonderful story. Great art style, cozy but mysterious music and finally simple yet engaging gameplay. The only problem is that, as previously mentioned by other i got stuck for the cutscene so that took some time to understand. May the cat rest in peace and the game get the appreciation it deserves.
Thank you so much! I’m really glad you enjoyed the story, art, music, and gameplay. And thank you for mentioning the cutscene issue as well. It’s something we’d love to fix if we update the game later. I also really appreciate your kind words about the cat:) Thanks again for playing!
Such a beautiful artwork! Loved the game mechanics as well. Great job overall!
Thank you so much! I’m really glad you enjoyed both the artwork and the mechanics. Thanks again for playing!
Lovely art and nice game to play.
Really polished.
I loved my cat hat!
Good luck in the Jam!
Thank you so much! I’m really glad you enjoyed the game, and I’m happy you loved the cat hat too. Thanks again for playing!
Really love the art direction on this one, it’s super clean but still has a lot of personality. The visuals give it a calm and satisfying vibe that fits perfectly with the whole experience. It’s simple but feels very well thought out. Would mean a lot if you could rate my game too
Thank you so much! I’m really happy the art direction and overall vibe came through. Thanks again for playing and for the kind words! I’ll check out your game too!
I really needed that hug ;_; I really liked the game, art is gorgeous, though enemy attacks are sometimes a little bull - hard to understand how to avoid that. Anyway, amazingly done! <3
Thank you so much! I’m really glad the hug resonated with you, and thank you for the kind words about the art. We had plans to make the enemy attacks clearer, but unfortunately ran out of time during the jam. If possible, we’d love to improve that in a future update. Thanks again for playing!
Hw can it be so unbelievably cute? Don't know and don't care, I'll kjeep helping those spirits.
Yeah, our artist really did a good job at creating all the ghost concepts and bringing them to life!
So cool, lovely artstyle and averall pretty good and entertaining, i got stuck in the "3rd fight" cuz it was way too difficult hahaha but i loved it, great job!
I'm glad you enjoyed the game! If you want to get to the ending to see how it all turns out, it helps to turn on all the lights in the room (desk candle, wall candle, and fireplace) and stay in the light when you start to hear the character's heart rate increase. It takes about 3 seconds of being in the light for the character to replenish their sanity.
OH I DIDNT KNOW THAT, i'll fs try again, one of my favourite games of this game jam
Amazing art, the artstyle is so clean with such fine details and I love the comic shading (meaning the pure black shadows) it feels so cozy.
The gameplay is simple, but it's goood game!
I got bugged out and I coudn't move because one dialog had me stuck in a running animation while being still.
Thanks for the feedback! Yeah, the walking animation is a known bug. For some browsers, it is really slow but if you wait long enough they will get to the right position. I'll create better checks next time so after X seconds, then the player will teleport to the correct position.
The art is absolutely stunning, and the story is very pleasant! Your team did an incredible job on the atmosphere. I encountered a small bug in the browser version (Firefox): in the first room, the character's IDLE sprite was just a black square, but it fixed itself after befriending the cat (likely an animation trigger issue).
I got a bit stuck in the third room, though. I kept getting reset to the first room and wasn't sure why — I couldn't see my HP or get clear feedback on what caused the reset. Other than that, the music and visuals are top-tier. Great work!
Oh, thanks for the info about what browser you were using! There was one other user with that black box issue so I wonder what the cause was? I haven't made many games for web browsers so I'll look into this more. As for the player's sanity, we originally had UI to show how much was left, but because of a bug, it doesn't show in our current version. One note I can give is that being in darkness will passively reduce your sanity, so it'll help if you stay in the light for a bit to generate back sanity. You can turn on all candles in the room and fireplaces as well!
Hey Krad!
The art is absolutely charming. I love the story behind it all as well. Very cozy feeling. A great ending although a bit bittersweet.
In terms of mechanics, I think more visual feedback if I got hit or not. There were times where I was not sure if I was about to die or not.
Thank you for submitting such a nice game!
Thanks for the feedback const0! The art was done by our amazing Ari Lee, so all credits go to her for that. From looking through the comments, visual feedback on ghost hits is a top concern. We originally had a UI to show sanity level, but there was a bug last minute, so that was a bit misfortunate. But that is something we will add after the game jam. Thanks for the feedback and for playing our game!
That art is amazing ! Environment assets made me think of Hades. Really amazing job ! I wish I had a bit more feedback when a ghost hits me but otherwise I had a great time getting bullied by ghosts !
Thank you so much!! I’m really glad you had fun playing. And yes, Hades and North American comics were definitely inspirations! I’ve worked on comic cover art before, so I’ve always wanted to try bringing that kind of style into a game. That’s also a really good point about the hit feedback. We actually did add hit feedback, but unfortunately it wasn’t showing properly because of a bug. Thanks again for playing, and I’m glad you had fun getting bullied by ghosts haha! :)
Art is absolutely amazing. Love the vibe.
Thank you so much!! I’m really glad you enjoyed the art and vibe! :)
This game is beautiful!
Thank you so much!! I’m really happy you thought so! :)
Whaaat! The ending, nooooo! :(((
This is such a beautiful game. I love the art, the audio, the mechanics and the way the story unexpectedly gutpunches you in the end. Would love to see more, plz give us more! In love w this.
Aaa thank you so much!! I’m so happy the ending hit the way we hoped it would 😭
It really means a lot to hear that. I’m so glad you enjoyed the art, audio, mechanics, and story too. Thank you so much for playing!! :)
great job awesome. so cozy and cute. art is awesome music is awesome
Thank you so much!! I’m really happy you found it cozy and cute, and I’m so glad you enjoyed the art and music too :)
Art and audio are very well done. Good job I enjoyed playing it.
Thank you so much! I’m really glad you enjoyed playing it, and I’m happy to hear you liked the art and audio as well. Thanks again for playing! :)
I love the art for this! I think my mom would love to play this game. I would love a UI to show how much damage you've taken and maybe a trajectory path for where the ghost is going. I can't really tell intuitively based on where it's facing (due to the perspective).
With some polishing and small changes + more levels, this could really be a hit on Steam!
Great job team, you guys made something really good :D
Thank you so much! I’m really happy you enjoyed the art, and it made me smile to hear that you think your mom would enjoy the game too.
Those are both really good points as well. We actually did have a sanity indicator, but unfortunately it wasn’t showing because of a bug. We also added hit feedback so it would be clearer when the player got hit, but that unfortunately wasn’t showing up either because of a bug.
For the ghost movement too, we had originally planned to add a trajectory indicator so players could predict where they were going, but sadly we ran out of time during the jam. We'd love to implement that as originally planned after the jam. Thanks again for playing! :)
Aww man i hate when that happens! and of course! I was happy to play. I'd love to see what you think about my team's project :D
We're looking for feedback to improve upon (and i'm especially looking for feedback on the music and sound design, since I want to get into sound design and video game composing full time).
Happy jamming!
I’d be happy to check out your team’s project too! And that’s really awesome, I hope your journey into sound design and game composing goes really well. Happy jamming! :)
This is winning art for sure. I love this.
Thank you so much!! That really means a lot to me 😭 I’m so glad you liked it!
Love the vibes of this game! I could easily see myself playing a longer version of this - like going through and tidying up a ghost town, instead of just one house.
The library level was quite difficult compared to the last level, and I would have loved to have a ghostly drain/fatigue bar for knowing how many attacks you have taken.
Thank you so much! I’m really glad you enjoyed the vibe of the game. We actually did have a sanity indicator, but unfortunately it wasn’t showing up because of a bug 😭 It’s such a shame, but we plan to fix those bugs after the jam. Thanks again for playing and for the feedback! :)