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The invincible slime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #36 | 3.500 | 3.500 |
| Enjoyment | #51 | 3.333 | 3.333 |
| Overall | #74 | 3.150 | 3.150 |
| Audio | #99 | 2.833 | 2.833 |
| Creativity | #103 | 3.250 | 3.250 |
| Art | #139 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That works really well, loved the physics and the level design was varied so I never got bored. Congratulations !
I really like this game! The softbody physics are fun and the controls are great. Only thing I would say is the sound effects are a little loud, but other than that, really good job!
Really like how the slime feels, that sticky 2D effect is super well done and gives it a lot of personality. It just looks satisfying to watch and makes the whole game more fun to play. I did miss a bit more sound feedback when moving or landing, but overall it’s a really solid and enjoyable experience. I’d really appreciate it if you could rate my game too
I will rate it!
Thank you, I will try to become better with sound!
Cool little character. I wish I could code things like these
Thank you for your words. But, well, I'm sure you can code things like these, it looks harder than it looks :)
I'm going to try your game, I'm sure it's great.
This is such a cute game and unique take on the theme. Great job!
Thank you! :)
Great minds think alike! :)
Wow, no way! I'm going to try your game
Nice, I'd just play your game on stream, was funny to see that you had mechanics that I was going to use but didn't have the time to implement! :)
Loved it. It was very cute. Mechanics, music, art, just loved everything about this!
Thank you for your words!
Have you found something terrible in the game instead? Or like, something you would have improved or done differently.
Nothing about it is terrible. The level where you have to get stuck on the spikes to get to the star was a bit annoying because the slime kept sliding and the timing was hard to get right. Nice challenge.
Oh, I would've done everything differently. I tend to overcomplicate things and create strange mechanics that I then have trouble explaining. This is much cleaner and more cohesive than what I might've made. I can come up with stuff I'd add to the game maybe but what it currently has is good and enough and well-executed.
My brain is flooded with loads of new mechanics for this now lol. I guess character responsiveness is one small thing I would improve. Just making the slime have a small reaction when something happens. It seems mostly passive iirc.
Ok, thank you.
Yeah, I also usually over-complicate things, but this time I tried making it simple and clean. Also, in the past game jams I made games that were probably to hard, because I was taking low scores (or at least i wanted to take more stars). So I tried making an easier game. Hope it goes better!
You are right about the responsiveness. It's pretty hard with the softbody, though. I'll try to make it better.
Again, thank you!
I'm going to play your game as soon as I can.
Thank you for playing the game!
Have you tried warming up on the win screen?