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Going after an RPG-Maker made game is a low-hanging fruit, because it usually is a sign of somebody's first ever game (I should know, I was one of those at that age ~). So I'll try to be as nice about this as humanely possible:

The controls in this game are very janky . . . in that they barely work. My button inputs are barely being registered half the time. There's an over-inflation of gameplay mechanics, none of whichreally synergize or interact with one another, and they also barely function as well

I'm not here to shit in your morning-cereal, I'm trying to provide realistic criticism and the brass-tax. Which, admittedly, is a mute point considering that this is an RPG-Maker game. But both positive encouragement and also "negative" feedback alike are healthy for one's growth and improvement

Kindly do not take this into heart. You will improve from this with time and practice, we all have ~

No worries, what you saying is right. Many of the criticism of my game, was lagging screen, control problems,and building a game like that in the wrong engine. Thanks for feedback. I will improve on my mistakes.