Cool take on the theme! To make the camera not make the player sprite look as "jittery" you can set the camera2d's process callback to physics, and play with the position smoothing, it'll make the sprite look clean as you move.
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Speedy Todd: Run. Like. Hell.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #80 | 3.111 | 3.111 |
| Theme | #142 | 2.722 | 2.722 |
| Overall | #160 | 2.667 | 2.667 |
| Creativity | #171 | 2.833 | 2.833 |
| Audio | #178 | 2.333 | 2.333 |
| Art | #209 | 2.333 | 2.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Fun twist on the theme! I liked the box design and the use of the enemy for your level design as well!
Really creative level design! The puzzles are satisfying to solve and there's a lot of moments where it feels really close but never too difficult, having to use the ball to break through the boxes was a really nice mechanic. Nice job!
Very well made, with a lot of tense moments where he's just slightly behind you. Great job!
The concept is simple but executed well enough, definite potential to expand upon this with more types of puzzle mechanics. I had fun with the game though so good job!
Cool concept ! The sound of that invinciball is really oppressive, it works very well. I liked that every level had a very distinct theme and "puzzle" tied to it. Good job !
Fun game. I noticed a bug that player able to go through doors without pressing all the plates nevertheless its a fun game.
It was fun. One bug I encountered was the player being able to go through doors without pressing all the plates.
I liked your game, it reminds me a lot of Pac-Man : ), congratulations
What a fun little game this was. Reminded me of good ol’ Pacman! The levels were amazingly designed. Great work!
This was a lot of fun! I kept dying on level 5 but I was determined to finish because it was so much fun
Creative in its own way and fun to play. It has potential, especially with more puzzles and some improvements to the AI to better support the gameplay. Great job!
I couldn't see the theme come into play but I liked the simplicity of the game. on level two though once i went to get the last marker, i couldnt get back in the map without dying.
Go Todd go! A nice quick game. I thought your level design was great and the pacing of difficulty was good. Keep at it!




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