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A jam submission

HYDRO-CHANNELView game page

Kill the invincible leviathan.
Submitted by AlkoPuff (@alkopuff) — 19 hours, 12 minutes before the deadline
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HYDRO-CHANNEL's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#633.5283.700
Art#1033.1463.300
Audio#1082.7652.900
Overall#1572.6892.820
Enjoyment#2312.0022.100
Theme#2382.0022.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Reminds me of singleplayer barotrauma x psychopomp movement

I kept trying to chase the eye creature thing with a lit blowtorch,  startled me a couple times, the timing of its   appearances are just the right amount of unsettling

The sound design is great!

There's a lot of submarine mechanics modeled with the ballast and pumps, and coupled with the controls it's a HARD game, the sub is so large (coupled with the controls) that sometimes it's difficult to find where the leaks are in time and if the flooding is too fast then you are underwater in a short time. Keeping the pumps enabled helped with this somewhat. 

I found that I didn't have much time to attach wiring or new lights since I had to find leaks 

I also wasn't sure if the eye creature would end up attacking me

Submitted(+1)

Incredible atmosphere! I agree with the others, these controls sure were something. Thought I was going to lose to the tutorial there for a bit lol.

Submitted(+1)

Amazing atmosphere! This game had incredible atmosphere. Great game! Only thing I would point out is the fact that the up/down movement was a bit weird, but other than that I loved the game. Great job!

Submitted(+1)

I liked the game, but just like most people in the comments, the movement is a bit much.

Submitted(+1)

I like the general atmosphere of the game, the only issue I have is the up/down look - I just can't get used to it for some reason. Other than that great game!!!

Submitted(+1)

I enjoyed the mood of the game, but I think this type of game would have been better just free moving instead of moving step by step. The map is so big that it feels more cumbersome to move spot by spot and then look up and down. I really liked the sfx though!

Submitted(+1)

I really like the art and the systems felt really smooth. Very cool idea and well done!

Submitted(+1)

The art and systems in this game were impressive!  Very cool idea and done very well!  Great work!

Submitted(+1)

Controls were a bit frustrating to use (Right click to drop items was the worst offender), but the concept is really cool and the mood is great ! Nice work :)