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Very stylish game. I like the dungeons and enemy design. Character portraits i kinda have mixed feelings. Android looks good though. Cover art looks great too. Like the jazz music in the background, gave me Cowboy Bebop vibes. UI is absolutely excellent. I think UI is what a like the most in this game. It looks so clean, neat and stylish as hell. The fonts used, colors, crossfade effects. Love  arrows coming out of enemies to show which player they will hit. I think this is from Dungeon Encounters. They all look so professional like something you'd expect to see in a high budget game(or i felt that way :P )

Game was hard for me. It took a couple of tries until i figure it out but i died again eventhough i figured it and threw the towel at last. The furthest i could go was B4F.  I think difficulty spike is too sharp on B3F. My characters start to die like in 2 hits then those annoying bug things kept healing the enemy party. I lost 2 characters there and there was no resurrection pod so i went ahead to B4F to find one but died before i could.  You respawn on the last resurrection pod you interact but game completely freezes when you do that, forcing you to restart the game. I got very disheartened by that. I use enemy scanner a lot and i think it is pretty useful but it wasn't enough for me to continue playing the game until i beat it. I like the idea very much though. I wonder if the the enemy encounter tiles are pre-determined  everytime when the level loads.

I didn't like strafe keys being assigned to QE as other ppl:) and the fact that you can't remap them. Unqeuipping weapons with escape key in inventory annoyed me as hell at first too but i got used to it after a while.

The physical defense, cover defense mechanic confused me a lot at first, i guess it adds some tactical depth to combat but i can't say i found it particularly meaningful. Maybe it was an attempt to incorporate the elemental RPS theme but then you scrapped the idea and changed it to this idk. 

I think overall it's a pretty solid crawler game. If some of the bugs and issues could've been fixed before deadline it could be one of the top contenders but i still enjoyed it both gameplay and visual wise. Thanks for your participation!