Theme and atmosphere were great. I really enjoyed the characters and the dialogue, but did find the beginning a little unforgiving when trying to get out and get the materials. May have been a skill issue though, great game!
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Brewthers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #6 | 3.500 | 3.500 |
| Audio | #19 | 3.636 | 3.636 |
| Overall | #33 | 3.481 | 3.481 |
| Graphics | #36 | 3.909 | 3.909 |
| Fun | #39 | 3.318 | 3.318 |
| Originality | #47 | 3.545 | 3.545 |
| Controls | #70 | 2.955 | 2.955 |
| Theme | #74 | 3.500 | 3.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.2
Theme Interpretation
Our game, "Brewthers," tackles the Brewing theme by making it the core engine of both the mechanics and the story. The game follows two brothers running a tavern. To progress, the player must explore the wild and gather specific ingredients. This directly ties into the BERRY SO MUCH wildcard: you collect various fruits to bring back to your brewer brother. He uses these fruits to craft different beer variants, each granting unique attributes and gameplay utilities. The overall gameplay loop relies heavily on the FUEL wildcard. The player character needs "liquid courage" to face the dangers outside. Their courage gauge is literally their blood alcohol level, which depletes constantly during exploration. When the character sobers up entirely, they regain their lucidity. Suddenly realizing the absurdity and danger of their situation, they panic and automatically flee back to the safety of the tavern. To continue the adventure, they have no choice but to brew another batch using the gathered fruits, get drunk again, and head back out. Finally, we embraced the WHAT YEAR IS THIS? wildcard through our audiovisual presentation. The visual assets we managed to produce feature a retro aesthetic. To complete the nostalgic feel, all of our original music and sound effects were crafted from scratch in-house, strictly adhering to the 8-bit audio constraints of classic early consoles.
Wildcards Used
Finite resource that can be refilled
Have fruit in your game
Your game seems to come from a retro console
Discord Username(s)
quentain, hirsute., kamarkel, leonidas3434, jinaev
GWJ Participation Level
First time except for one member (second time)
Team Size
5



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