Interesting idea. Atmosphere is well done and has this "horror-feel" I was on edge most of the time. One bug I found is that I am able to loot from very far. It came handy when some of the lootables spawned inside other models. The sensitivity needs to be toned down from the get go (even after reducing it quite a bit it was too much for me). How do I evade the blind robots? I was crouching moving only and they automatically saw and fired at me?
Overall, pretty cool little game. good work!